From 3eca381c4b6fa75b8a7c9dd7a84cf7f4f8708b05 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Wed, 29 Nov 2023 01:44:48 +0100
Subject: [PATCH] make divergent spells opposing elements

---
 spells/Death4.tex   |  4 ++--
 spells/Life4.tex    | 20 ++++----------------
 spells/Mind2.tex    |  6 +++---
 spells/Mind4.tex    |  6 +++---
 spells/airFire3.tex | 11 ++++++-----
 spells/airFire4.tex |  6 +++---
 spells/fateAir4.tex |  9 +++++----
 7 files changed, 26 insertions(+), 36 deletions(-)

diff --git a/spells/Death4.tex b/spells/Death4.tex
index 94caad11..a1059b5b 100644
--- a/spells/Death4.tex
+++ b/spells/Death4.tex
@@ -1,8 +1,8 @@
 \spell{Viscious Wind}% Name
-  {distant, duplicated, divergent}% Enhancements
+  {distant, duplicated, detailed}% Enhancements
   {Wax}% Action
   {Fate, Air}% Spheres
   {\roll{Strength}{Athletics}}% Resist with
   {As the caster screams, a viscious and deathly wind ravages \arabic{spellTargets} targets within \spellRange.
-    Each one takes \arabic{spellCost} \glspl{fatigue}, and loses \arabic{spellCost} \glspl{ap}}% Description
+    Each one facing the caster takes loses \arabic{spellCost} \glspl{ap}}% Description
   {}
diff --git a/spells/Life4.tex b/spells/Life4.tex
index 7424b195..89143546 100644
--- a/spells/Life4.tex
+++ b/spells/Life4.tex
@@ -1,19 +1,7 @@
-\spell{Pact of Ice}% Name
-  {detailed, duplicated, divergent}% Enhancements
+\spell{Village of Beasts}% Name
+  {detailed, duplicated, distant}% Enhancements
   {Warp}% Action
   {Earth, Water}% Spheres
   {current \glspl{hp}}% Resist with
-  {All \arabic{spellTargets} targets start feeling chilly, then freezing, and eventually settle into their new `normal'.
-    They feel comfortably cold at all times, and even freeze nearby water.
-    They cannot drink, but can still nourish themselves by eating ice}% Description
-  {A total of \arabic{spellTargets} barrels' worth of liquid in the vicinity freezes over (meaning one per target).
-    The spell can dramatically affect rivers, and any unfortunate taverns nearby.
-    Rain presents even more serious problems to everyone around, including those afflicted by the spell.
-
-    Each target effectively has a repeating spell of frost cast from their body.
-    If they ever split up, each one will convert a single \gls{mp} in the area to this freezing effect.
-    Of course, while together, the group will suck all \glspl{mp} from the surrounding air, but the spell continues, whether or not it has any \glspl{mp}.
-
-    Once this aura runs dry for too long, the spell ends.
-    Just like any person, the spell itself gains \glspl{fatigue} when no \glspl{mp} are present in the air, and once the \gls{fatigue} penalty reaches -5, the spell `dies'.
-  }
+  {All \arabic{spellTargets} drop whatever they are holding as their hands extend into hooves.  They become quadrapeds, which allows them to double their movement}% Description
+  {}
diff --git a/spells/Mind2.tex b/spells/Mind2.tex
index bf560e11..51195083 100644
--- a/spells/Mind2.tex
+++ b/spells/Mind2.tex
@@ -7,10 +7,10 @@
   {The spell lasts until the character gains \pgls{xp} for following their Code.}
 
 \spell{Fear}% Name
-  {divergent}% Enhancements
+  {detailed}% Enhancements
   {Wane}% Action
   {Water, Fate}% Spheres
   {\roll{Wits}{Academics}}% Resist with
   {The caster explains to the target their imminent death.
-    The target immediately loses \showDam\ \glspl{fp} and takes on a persistent -\arabic{spellCost} penalty to Mind Attributes and \glspl{ap}.}% Description
-  {}
+    If the target ever finds themselves facing the danger the caster described, they lose \showDam~\glspl{fp}}% Description
+  {The situation may be something occurring immediately.}
diff --git a/spells/Mind4.tex b/spells/Mind4.tex
index 92481d52..c7d4d5f1 100644
--- a/spells/Mind4.tex
+++ b/spells/Mind4.tex
@@ -1,8 +1,8 @@
 \spell{Keening}% Name
-  {distant, detailed, divergent}% Enhancements
+  {distant, detailed, duplicated}% Enhancements
   {Wane}% Action
   {Water, Fate}% Spheres
   {\roll{Wits}{Academics}}% Resist with
-  {The caster shouts to the target about their imminent death (perhaps mentioning horses, long journeys, or poison slipped into their food).
-    The target becomes intensely paranoid about that topic, taking a -\arabic{spellCost} penalty to \glspl{ap} and all Mind Attributes when interacting with their new phobia}% Description
+  {The caster shouts to the targets about their imminent death (perhaps mentioning horses, long journeys, or poison slipped into their food).
+    The target becomes intensely paranoid about that topic, taking a -\arabic{spellCost} penalty to all Mind Attributes when interacting with their new phobia}% Description
   {}
diff --git a/spells/airFire3.tex b/spells/airFire3.tex
index 494917f3..b0314be3 100644
--- a/spells/airFire3.tex
+++ b/spells/airFire3.tex
@@ -1,10 +1,11 @@
-\spell{Hearth Blast}% Name
+\spell{Raging Burn}% Name
   {divergent, duplicated}% Enhancements
   {Wax}% Action
-  {Air, Fire}% Spheres
-  {the size of the fire}% Resist with
+  {Fire, Water}% Spheres
+  {activity of the target elements}% Resist with
   {%
-    The caster encourages a fire to burn to explosion, knocking back the nearest \arabic{spellTargets} targets.
-    Each one loses \arabic{spellCost}~\glspl{ap} and takes \showDam{spellCost}~Damage.
+    Water and fire rage together.
+    First the fire deals \showDam~Damage, then the water leaps.
+    Any free-flowing water nearby throws or drags anyone by it, moving them \arabic{spellPlusTwo} \glspl{step}, minus their Strength Bonus.
   }% Description
   {}
diff --git a/spells/airFire4.tex b/spells/airFire4.tex
index 0f298ab3..4d112a7f 100644
--- a/spells/airFire4.tex
+++ b/spells/airFire4.tex
@@ -1,7 +1,7 @@
 \spell{Night's Teeth}% Name
   {detailed, duplicated, divergent}% Enhancements
   {Wane}% Action
-  {Fire, Air}% Spheres
+  {Fire, Fate}% Spheres
   {\roll{Wits}{Vigilance}}% Resist with
-  {Lanterns flare, burning \arabic{spellTargets} any nearby targets for \showDam\ Damage, then shadowy spirits latch onto their face, inflicting \arabic{spellCost} \glspl{fatigue}}% Description
-  {The shadowy spirits of noxious air will follow all targets, wth an effective Speed Bonus of \arabic{spellCost}.}
+  {The caster pledges aliance to the night, then lanterns, torches, and any other fire snuffs out, and a deep fear sinks in as nearby targets lose \showDam~\glspl{fp}}% Description
+  {}
diff --git a/spells/fateAir4.tex b/spells/fateAir4.tex
index 04a081a8..667c3c0d 100644
--- a/spells/fateAir4.tex
+++ b/spells/fateAir4.tex
@@ -1,10 +1,11 @@
 \spell{Death Mist}% Name
-  {Fate,Air}% Spheres
+  {Air, Water}% Spheres
   {Wane}% Action
   {duplicated, detailed, divergent}% Enhancements
   {\roll{Charisma}{Vigilance}}% Resist with
-  {A stinking cloud covers \arabic{spellTargets}, inflicting \arabic{spellPlusTwo}~\glspl{fatigue} to anyone in the area breathing it in, and removing \arabic{spellPlusTwo}~\glspl{fp}}% Description
   {
     The caster simply laughs like a spoilt child done something awful.
-    A fetid mist in the form of Sylf, mother of monsters, envelops \arabic{spellTargets} targets.
-  }
+    All nearby water evaporates into a fetid mist in the form of Sylf, mother of monsters, and envelops \arabic{spellTargets} targets.
+    Anyone breathing in receives \showDam~\glspl{fatigue}.
+  }% Description
+  {}
-- 
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