From 3d35a08aaf9c96113753ad35432c720de34f13b9 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Fri, 12 Apr 2024 23:24:32 +0200 Subject: [PATCH] redefine broch --- glossary.tex | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/glossary.tex b/glossary.tex index eb341c52..d2c4e109 100644 --- a/glossary.tex +++ b/glossary.tex @@ -482,8 +482,10 @@ name={Brochs}, text={broch}, prefix={a\space}, - description={ a well-armed \glsentrytext{village}, stuffed and staffed by the \glsentrytext{guard}, stands between any \gls{village} lucky enough to have one, and the \glsentrytext{edge}. - A ring of flat earth surrounds each one, which allows the \glsentrytext{guard} to loose their arrows at predators approaching civilization}, + description={ are grand towers which surround civilization. + The \glsentrytext{guard} stay in them, making plenty of noise, and lighting fires to temp predators towards them. + Once a predator arrives, the \gls{guard} can loose arrows towards them, meaning one less predator able to attack any nearby \glsentrytext{village}, or the inner settlements. + A ring of flat earth surrounds each one, giving archers a clear shot at anything which emerges from the \glsentrytext{edge}}, } \newglossaryentry{ainumar}{ @@ -1037,5 +1039,3 @@ \newcommand{\sqr}{\glsentrytext{sqr}} % multi-part side quest \newcommand{\sqn}{\glsentrytext{sqn}} % multi-part side quest - - -- GitLab