diff --git a/arms.sty b/arms.sty
index 4b555961d23a37cbab36e4f732eafa6748dfc441..da0b6efe0561f0a1a020bd59df9192944b5d915d 100644
--- a/arms.sty
+++ b/arms.sty
@@ -36,6 +36,14 @@
     #2%
 }
 
+%% Use this to show weapons in tables.
+%% Remember to close it with '\\' after.
+%% It remains unterminated so you can add Costs.
+
+\newcommand\showWeapon[1]{%
+  #1 & \arabic{weaponBonus} & \arabic{damage} & \arabic{heft} & \arabic{weight}
+}
+
 % Shields work much like weapons, except that their Bonus is high, their initiative cost is low, but their attack is poor.
 
 \newcommand\shield[3][]{
diff --git a/docs.tex b/docs.tex
index 9d03ecfb1a5d5467cdab91138bde7b8b978502be..8d1bc46f0a48f375154f99c4b2a2b887c6e39477 100644
--- a/docs.tex
+++ b/docs.tex
@@ -299,11 +299,11 @@ When when a creature wields the weapon, those stats raise the creature's stats.
 
   \textbf{Name} & \textbf{Attack Bonus} & \textbf{Dam.} & \textbf{\Glsentrytext{ap} Cost} & \textbf{Weight} \\\hline
 
-  \Dagger & \arabic{weaponBonus} & \arabic{damage} & \arabic{heft} & \arabic{weight} \\
+  \showWeapon{\Dagger} \\
 
-  \greataxe & \arabic{weaponBonus} & \arabic{damage} & \arabic{heft} & \arabic{weight} \\
+  \showWeapon{\greataxe} \\
 
-  \spear & \arabic{weaponBonus} & \arabic{damage} & \arabic{heft} & \arabic{weight} \\
+  \showWeapon{\spear} \\
 
   \end{nametable}