From 26897273527c2f6b8ae3c196c04af08d0189b853 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Mon, 6 May 2024 08:43:05 +0200
Subject: [PATCH] add alchemy gls entry

---
 glossary.tex | 39 +++++++++++++++++++++++++--------------
 1 file changed, 25 insertions(+), 14 deletions(-)

diff --git a/glossary.tex b/glossary.tex
index c64dd6d1..c5ca1648 100644
--- a/glossary.tex
+++ b/glossary.tex
@@ -115,7 +115,8 @@
   prefix={a\space},
   sort={concoction},
   description={are liquids or powders which, when thrown in the air, hyper-charge the use of a single magic Sphere, for anyone present next to the burst.
-  For example, a concoction to boost the Air Sphere would mean a caster with Air 2 could cast a single spell as if they had Air 3},
+  For example, a concoction to boost the Air Sphere would mean a caster with Air 2 could cast a single spell as if they had Air 3.
+  Using one in combat requires at least one \glsentrytext{ap} to grab it, and another to use dispurse it into the air},
 }
 
 \newglossaryentry{ingredient}{
@@ -127,18 +128,6 @@
   A griffin's feathers may boost Air magic, or a bear's heart may be used to create a Fire \glsentrytext{talisman}},
 }
 
-\newglossaryentry{talisman}{
-  prefix={a\space},
-  name={Talismans},
-  text={Talisman},
-  first={talisman (a one-use alchemical item)},
-  firstplural={talismans (one-use alchemical items)},
-  sort={Talisman},
-  description={store spells with an activation condition.
-  Most will strike the nearest, available target, which makes them dangerous to the wrong people, in the wrong hands.
-  Each spell level in a talisman requires one \glsentrytext{ingredient} aligned to the correct Sphere},
-}
-
 \newglossaryentry{invocation}{
   name={Invocations},
   text={Invocation},
@@ -148,11 +137,33 @@
   For example, `{\sffamily Distant, Wax Air}' spells encourage air at a distance},
 }
 
+\newglossaryentry{alchemy}{
+  prefix={an\space},
+  name={Alchemy},
+  text={alchemy},
+  sort={Alchemy},
+  description={allows people to craft magical spells from an elementally-atuned \glsentrytext{ingredient}.
+  It requires no magical Skill, only knowledge},
+}
+
+\newglossaryentry{talisman}{
+  prefix={a\space},
+  name={Talismans},
+  text={Talisman},
+  first={talisman (a one-use alchemical item)},
+  firstplural={talismans (one-use alchemical items)},
+  sort={Talisman},
+  description={are spells, locked in an item, along with some activation condition.
+  A talisman could open a magical gateway once it reaches a certain location, or bless the first person it sees with good luck.
+  Many will strike the nearest, available target once activated, which makes them dangerous in the wrong hands},
+}
+
 \newglossaryentry{artefact}{
   name={Artefacts},
   text={Artefact},
   prefix={an\space},
-  description={are spells given sentience, and function as long-term magical items.
+  description={happen, often by accident, when someone imbues sentience into an unused \glsentrytext{talisman}, then leaves it to contemplate its existence for a century.
+  spells given sentience, and function as long-term magical items.
   They frequently go awry, as they have a mind of their own, and their own wishes and values},
 }
 
-- 
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