From 1a3c7bab8ceceec70252a913603e007e027d0a78 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 14 Jul 2024 22:31:07 +0100
Subject: [PATCH] fix weight in gls order

---
 glossary.tex | 16 ++++++++++++++--
 1 file changed, 14 insertions(+), 2 deletions(-)

diff --git a/glossary.tex b/glossary.tex
index 574d1139..d171d23b 100644
--- a/glossary.tex
+++ b/glossary.tex
@@ -730,10 +730,21 @@ Set the darker die to `\dicef{6}' and roll the other.  If this roll fails, it fa
   description={receive a -2 penalty to hit and Damage, and a further -1~Penalty per \glsentrytext{step}~thrown},
 }
 
-% Weight
+% Equipment
 
-\longnewglossaryentry{weight}{
+\longnewglossaryentry{equipment}{
   sort={T8},
+  name={Equipment},
+  text={equipment},
+  prefix={an\space},
+  type={mech},
+  category={rules},
+  nonumberlist,
+  description={Items can be held in a hand, or in a backpack.
+  By default, each provides a Bonus equal to its \glsentrytext{weight}~1, but various items buck the trend one way or another},
+}
+
+\longnewglossaryentry{weight}{
   name={Weight Rating},
   text={Weight},
   first={Weight Rating},
@@ -741,6 +752,7 @@ Set the darker die to `\dicef{6}' and roll the other.  If this roll fails, it fa
   type={mech},
   category={rules},
   nonumberlist,
+  parent={equipment},
   description={Characters can carry items with a total Weight Rating equal to their \glsentrytext{hp} total.
   Each point beyond inflicts a -1 Penalty to all actions.
   Creatures have a \glsentrytext{weight} equal to their own \glsentrytext{hp}},
-- 
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