From 1a3c7bab8ceceec70252a913603e007e027d0a78 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sun, 14 Jul 2024 22:31:07 +0100 Subject: [PATCH] fix weight in gls order --- glossary.tex | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/glossary.tex b/glossary.tex index 574d1139..d171d23b 100644 --- a/glossary.tex +++ b/glossary.tex @@ -730,10 +730,21 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa description={receive a -2 penalty to hit and Damage, and a further -1~Penalty per \glsentrytext{step}~thrown}, } -% Weight +% Equipment -\longnewglossaryentry{weight}{ +\longnewglossaryentry{equipment}{ sort={T8}, + name={Equipment}, + text={equipment}, + prefix={an\space}, + type={mech}, + category={rules}, + nonumberlist, + description={Items can be held in a hand, or in a backpack. + By default, each provides a Bonus equal to its \glsentrytext{weight}~1, but various items buck the trend one way or another}, +} + +\longnewglossaryentry{weight}{ name={Weight Rating}, text={Weight}, first={Weight Rating}, @@ -741,6 +752,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa type={mech}, category={rules}, nonumberlist, + parent={equipment}, description={Characters can carry items with a total Weight Rating equal to their \glsentrytext{hp} total. Each point beyond inflicts a -1 Penalty to all actions. Creatures have a \glsentrytext{weight} equal to their own \glsentrytext{hp}}, -- GitLab