diff --git a/glossary.tex b/glossary.tex index b68e42b00a525ea31e595b6d6013a71ff27bd436..e0d25ed73db1d3f992a0ee313a47ea091efc1eca 100644 --- a/glossary.tex +++ b/glossary.tex @@ -1,8 +1,4 @@ -\ifdefined\glossarytitle - \relax -\else - \newcommand\glossarytitle{Lexicon} -\fi +\providecommand\glossarytitle{Lexicon} % Alter topicmcols style @@ -53,7 +49,13 @@ } -%%%%%%%%%% +%%%%%%%%%% Preambles %%%%%%%%%% + +\setglossarypreamble{In this land, people move under tall trees, like ant through blades of grass. +Arachnids and chiroptera the size of horses look down at them, and hunt them like they hunt deer and aurochs. + +Inside a town, this place look a lot like a city from the Middle Ages, but people do not own this land. +It remains wild, as monsters wander across it.} %%%%%%%%%% Meta Terminology %%%%%%%%%% @@ -730,9 +732,9 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa plural={Ainumari}, sort={Ainumar}, nonumberlist, - description={is a great orb in the sky, commonly supposed to be where the gods live. - \glsentrytext{fenestra} circles around the Ainumar, as it circles the Sun. - On clear days, the great `eye of the gods' becomes visible on its face}, + description={This massive planet has a raging storm across its face, much like our Jupiter. + Many think that the gods live here, planning how to kill people, and take their souls up to their houses. + Each god holds domain over a different death}, } \longnewglossaryentry{fenestra}{ @@ -853,6 +855,16 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa Going from one town to the next means a long journey through untamed territory}, } +\longnewglossaryentry{lonelyTavern}{ + name={Lonely Taverns}, + text={lonely tavern}, + prefix={a\space}, + category={location}, + parent={lonelyRoad}, + description={exist on long stretches of empty road, where enough traders pass through to create a miniature settlement, sustained only by the goods people bring. + They make their own ale, and keep their own laws}, +} + \longnewglossaryentry{witch}{ name={Witch}, text={witch}, @@ -925,9 +937,8 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa category={god}, symbol={\Aries}, parent={ainumar}, - description={has griffin wings, with a woodspy's head, an arachnic thorax, and human belly; both chambers are painfully bloated from pregnancy. - She gives birth to monsters endlessly. - The \glsentrytext{guard} exist to either thwart, or feed her, dependng on whom one asks}, + description={has griffin wings, with a woodspy's head, an arachnid thorax, and human belly; both chambers are painfully bloated from pregnancy. + She gives birth to monsters endlessly, and they eat someone, she uses their soul to birth a new creature}, } \longnewglossaryentry{templeOfBeasts}{ @@ -936,7 +947,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa prefix={a\space}, symbol={\glssymbol{sylf}}, nonumberlist, - description={The highest and lowest of all temples absorbs people with progressive political ideas, feckless drunks, dickheads, and scum. + description={The highest and lowest of all temples absorbs feckless drunks, dickheads, scum, and people with political progressive political ideas. All of them become heroes, and forest-feed}, } @@ -947,13 +958,13 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa category={location}, parent={templeOfBeasts}, description={are grand towers which surround civilization. - The \glsentrytext{guard} stay in them, playing loud pipes, and lighting fires. - The noise echoes around file miles in all directions, tempting monsters to investigate; archers wait to fire on them. + The \glsentrytext{guard} stay in them, playing loud pipes, and lighting fires to attract monsters. + A ring of flat earth surrounds each broch, giving archers a clear shot at anything which emerges from the \glsentrytext{edge}. + The noise echoes up to five miles around, and by dusk, the archers stand ready. - Sometimes the monster dies, most flee -- still alive, but with a painful lesson about approaching the sound of people, pipes, and song. + Sometimes a monster dies, most flee -- still alive, but with a painful lesson about approaching the sound of people, pipes, and song. Each predator which comes to a broch means one less attack upon some inner \glsentrytext{village}, or on the \glsentrytext{lonelyRoad}. - A ring of flat earth surrounds each one, giving archers a clear shot at anything which emerges from the \glsentrytext{edge}. Each broch takes charge of a food-producing \glsentrytext{village} or two, which sustains the \glsentrytext{guard}}, } @@ -964,7 +975,8 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa prefix={a\space}, parent={templeOfBeasts}, nonumberlist, - description={are the sorry lot who have nothing better to do than wander into the darkness and get eaten}, + description={are the sorry lot who have nothing better to do than wander into the darkness and get eaten. + They exist to either thwart, or feed, \glsentrytext{sylf}, depending on whom one asks}, } \longnewglossaryentry{jotter}{ @@ -1152,7 +1164,8 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa sort={Pit of Justice}, parent={templeOfJustice}, description={is where a town's \glsentrytext{warden} resolves legal disputes, and decides on the correct punishment for criminals. - All trials must be on display, to warn the people about the consequences of crime, so they can learn that justice always prevails}, + All trials must be on display, to warn the people about the consequences of crime, so they can learn that justice always prevails. + And all trials must be entertaining, or nobody will pay the entry fee of 1~\glsentrytext{cp}}, } \longnewglossaryentry{keeper}{