diff --git a/stats.sty b/stats.sty index 1e78a74d6ae45c4b73119ca206cdd55440df8ba1..1c85015958b7140297f8266e252125f8bc86971a 100644 --- a/stats.sty +++ b/stats.sty @@ -293,7 +293,7 @@ } \newcommand{\berserker}{% - Berserker (+1 \glsentrytext{ap}. on round 2 of combat, +1 Damage. on round 3)% + Berserker (+1 \glsentrytext{ap} on round 2 of combat, +1 Damage on round 3)% } \newcommand{\brawler}{% @@ -323,7 +323,7 @@ \newcommand{\laststand}{% Last~Stand - (when losing \glspl{hp}, the character gains \arabic{knacksPlusTwo}~\glspl{ap})% + (when losing \glsfmtplural{hp}, the character gains \arabic{knacksPlusTwo}~\glsfmtplural{ap})% } \newcommand{\lucky}{% @@ -376,7 +376,7 @@ } \newcommand{\autophage}{% - Autophage (cast with \glspl{ep} instead of \glsfmtplural{mp})% + Autophage (cast with \glsfmtplural{ep} instead of \glsfmtplural{mp})% } \newcommand{\snapcaster}{% @@ -745,7 +745,7 @@ \conDmg{track}% \setcounter{enc}{\value{hp}}% \addtocounter{enc}{\value{hp}}% - \addAbility{Fiery breath (range: \arabic{enc} \glspl{step}, Dam: \showDam\ifnum\value{mp}>0\ plus 1 per \glsentrytext{mp} spent\fi)}% + \addAbility{Fiery breath (range: \arabic{enc} \glsfmtplural{step}, Dam: \showDam\ifnum\value{mp}>0\ plus 1 per \glsentrytext{mp} spent\fi)}% } % To fly, creatures should have Speed @@ -776,13 +776,13 @@ \setcounter{track}{10}% \addtocounter{track}{-\value{Speed}}% \addAbility{Stench (breathing in demands \roll{Strength}{Survival} check, \glsentrytext{tn}~\arabic{track}, - or take 3~\glspl{ep})}% + or take 3~\glsfmtplural{ep})}% } \newcommand{\crazyGas}{% \setcounter{track}{4}% \addtocounter{track}{\value{Strength}}% - \addAbility{Gas (receive hallucinations and \arabic{track}~\glspl{ep} per round)}% + \addAbility{Gas (receive hallucinations and \arabic{track}~\glsfmtplural{ep} per round)}% } \newcommand{\quadruped}{%