diff --git a/monsters.sty b/monsters.sty index b3b7cb3332e35869896d348c212cc72d5ac2062a..0a675e6a8aa6aed4b4e995d8c8cd09646b8b1d0a 100644 --- a/monsters.sty +++ b/monsters.sty @@ -1007,11 +1007,11 @@ {\arabic{r2}}% COMBAT {\ifodd\value{r4}Projectiles~\arabic{r2b}, \fi Athletics~\arabic{r2}, Deceit~\arabic{r2b}, Larceny~\arabic{r3}, \ifodd\value{r4}Stealth~\arabic{r2b}, \fi\ifodd\value{r3}Tactics~1\fi }{\ifodd\value{r3c}% - \Dagger, + \Dagger \else - \shortsword, + \shortsword \fi\ifnum\value{r4}=1% - \partialleather, % + \partialleather, \fi% \lootSmall}% EQUIPMENT {} diff --git a/stats.sty b/stats.sty index 637850b0238a41b016cf04e36c9aaff11760eef0..a6809a056d5ab1b149d22b4cccc908897b2b9c3a 100644 --- a/stats.sty +++ b/stats.sty @@ -664,7 +664,7 @@ \ifdefempty{\equipment}{} { \setcounter{attackXPtotal}{\value{Charisma}}% Must store Charisma while talisman shows spells - \ent{Equipment} & \ifdefempty{\weaponName}{}{\weaponName, }\equipment \\ + \ent{Equipment} & \equipment, \weaponName \\ } }% {} @@ -733,7 +733,7 @@ Att % \iftoggle{allyCharacter}{$2D6$\ifnum\value{att}>-1 +\fi}{}% \arabic{att}% - \setcounter{enc}{\value{att}},% + \setcounter{enc}{\value{att}}, % \setcounter{damage}{4}% Remove \addtocounter{damage}{\value{Strength}}% Remove \addtocounter{damage}{\value{weaponDamage}}% Remove