diff --git a/monsters.sty b/monsters.sty
index b3b7cb3332e35869896d348c212cc72d5ac2062a..0a675e6a8aa6aed4b4e995d8c8cd09646b8b1d0a 100644
--- a/monsters.sty
+++ b/monsters.sty
@@ -1007,11 +1007,11 @@
 {\arabic{r2}}% COMBAT
 {\ifodd\value{r4}Projectiles~\arabic{r2b}, \fi Athletics~\arabic{r2}, Deceit~\arabic{r2b}, Larceny~\arabic{r3}, \ifodd\value{r4}Stealth~\arabic{r2b}, \fi\ifodd\value{r3}Tactics~1\fi
 }{\ifodd\value{r3c}%
-  \Dagger,
+  \Dagger
 \else
-  \shortsword,
+  \shortsword
 \fi\ifnum\value{r4}=1%
-    \partialleather, %
+    \partialleather, 
   \fi%
 \lootSmall}% EQUIPMENT
 {}
diff --git a/stats.sty b/stats.sty
index 637850b0238a41b016cf04e36c9aaff11760eef0..a6809a056d5ab1b149d22b4cccc908897b2b9c3a 100644
--- a/stats.sty
+++ b/stats.sty
@@ -664,7 +664,7 @@
     \ifdefempty{\equipment}{}
     {
       \setcounter{attackXPtotal}{\value{Charisma}}% Must store Charisma while talisman shows spells
-      \ent{Equipment} & \ifdefempty{\weaponName}{}{\weaponName, }\equipment \\
+      \ent{Equipment} & \equipment, \weaponName \\
     }
     }%
     {}
@@ -733,7 +733,7 @@
   Att %
   \iftoggle{allyCharacter}{$2D6$\ifnum\value{att}>-1 +\fi}{}%
   \arabic{att}%
-  \setcounter{enc}{\value{att}},%
+  \setcounter{enc}{\value{att}}, %
   \setcounter{damage}{4}% Remove
   \addtocounter{damage}{\value{Strength}}% Remove
   \addtocounter{damage}{\value{weaponDamage}}% Remove