phrasing authored by Malin Freeborn's avatar Malin Freeborn
...@@ -3,6 +3,7 @@ ...@@ -3,6 +3,7 @@
A quickstart guide to Latex and notes on how the books are laid out: A quickstart guide to Latex and notes on how the books are laid out:
## Latex ## Latex
- [Starting with Latex and Git](dev/startup) - [Starting with Latex and Git](dev/startup)
- [Layout](dev/format) - [Layout](dev/format)
- [Making new books](dev/new_books) - [Making new books](dev/new_books)
...@@ -41,11 +42,11 @@ Notes on the game's design. ...@@ -41,11 +42,11 @@ Notes on the game's design.
* Initiative is based on action-points. * Initiative is based on action-points.
* Combat Skill is divided between attack, defence and initiative. * Combat Skill is divided between attack, defence and initiative.
* Fate Points allow Damage to be avoided. * Fate Points allow Damage to be avoided.
- Magic gets you *n* spells per level in a magic sphere - Magic gets you multiple spells per level in a magic sphere
* Spend MP to cast. * Spend MP to cast.
* No healing magic. * No healing magic.
* Highest level of a sphere has to be cast slowly. * Highest level of a sphere has to be cast slowly.
- Background is created by spending 5 Story Points. - Background is created by spending Story Points.
* Spend 1 point to say you've learnt a language. * Spend 1 point to say you've learnt a language.
* Spend 2 points to add an ally with martial ability. * Spend 2 points to add an ally with martial ability.
* Spend 4 points to bring in an all-powerful mage from your past. * Spend 4 points to bring in an all-powerful mage from your past.
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