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## BIND.9
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## Workflow
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The next version will be BIND 0.9, which will involve a lot of changes.
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The workflow broadly goes like this:
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Right now, all projects use the `dev` branch, and nothing will merge with master until everything merges together.
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The workflow looks like this:
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- Small changes go into the `dev` branch.
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- Big changes go into a branch, then into the `dev` branch once they're ready.
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- Merging into the `master` branch always requires a manual review.
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```mermaid
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```mermaid
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---
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---
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... | @@ -52,8 +53,6 @@ gitGraph |
... | @@ -52,8 +53,6 @@ gitGraph |
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### General Structure
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### General Structure
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BIND 0.9 radically changes the structure, with a more zine-like format, splitting the books into smaller modules, each optional.
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- **Modules**: each module should get a tiny summary of the rules - just enough to play if the Judge feels okay making some rulings on the fly.
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- **Modules**: each module should get a tiny summary of the rules - just enough to play if the Judge feels okay making some rulings on the fly.
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* These rules should be in the `config` project.
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* These rules should be in the `config` project.
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- **BIND Core**: this should contain the general rules for action resolution. Character creation is not required, as modules will come with pregenerated characters.
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- **BIND Core**: this should contain the general rules for action resolution. Character creation is not required, as modules will come with pregenerated characters.
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... | @@ -98,7 +97,7 @@ Notes on the game's design. |
... | @@ -98,7 +97,7 @@ Notes on the game's design. |
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## Latex
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## Latex
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A quickstart guide to Latex and notes on how the books are laid out:
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A quick-start guide to Latex and notes on how the books are laid out:
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- [Starting with Latex and Git](dev/startup)
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- [Starting with Latex and Git](dev/startup)
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- [Repo Overview](dev/format)
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- [Repo Overview](dev/format)
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