\appendix \titleformat{\chapter}[display] {\bfseries} {\begin{tikzpicture} \node[minimum width=\textwidth, text=black!25, fill=black!25, inner sep=1, outer sep=0, anchor=south] (rectinit) {\huge CHAPTER}; \node[minimum width=.8\textwidth, text=white, inner sep=1, outer sep=0, anchor=south west, text width=.8\textwidth, align=right] at (rectinit.south west) (chapname) {\huge APPENDIX~~}; \node[minimum width=.2\textwidth, inner sep=0, outer sep=0, anchor=south west, text width=.2\textwidth, align=left] at (chapname.south east) {\chapnumfont\textcolor{chapnumcol}{\thechapter}}; \end{tikzpicture}} {0pt} {\Huge} \addappheadtotoc \chapter{Character Creation}\label{charactercreation}\index{Character Creation} \begin{multicols}{2} \noindent Okay, so you know how to make a character by now. But just for reference, let's get some procedure down: \begin{enumerate} \item{Roll the dice to determine your race and Attributes. Page \pageref{character_rolls}.} \item{Write down a concept and background culture from your campaign.} \item{Spend 50 \gls{xp} on Attributes, Skills, \gls{mp}, Knacks, et c., with the Trait charts below, taking $n$ as the current level of of the Trait (or the number of Knacks, or the level of \gls{fp}). Page \pageref{xp}.} \item{Take 1 item per Skill level your character has, worth up to 10 \glspl{sp} each. Page \pageref{goods}.} \item{Starting money is $(3D6-5)\times 2^S$\gls{cp}, where S = combined levels in all other specialist Skills. Those with Academics earn \gls{sp} instead of \gls{cp}.} \item{Select a God or Code to follow, so you can gain \gls{xp}. Page \pageref{gods_codes}.} \item{Start the game.} \item{Spend Story Points at every opportunity.} \end{enumerate} \columnbreak \racechart \begin{xpbox}{B} Result & Attribute Bonus \\\hline 2 & -3 \\ 3 & -2 \\ 4-5 & -1 \\ 6-8 & 0 \\ 9-10 & +1 \\ 11 & +2 \\ 12 & +3 \\ \end{xpbox} \begin{xpbox}{B} Trait & Cost \\\hline Attributes & $5 \times 2^n + 10$ \\ Skills & $5 \times (n + 1)$ \\ Combat/ Projectiles & $10 \times 2^n$ \\ FP Base & $5 \times 2^n + 5$ \\ MP Base & $5\times 2^n$ \\ Magic Sphere & $5 \times 2^n + 5$ \\ Knack & $5 \times (n + 1)$ \\ \end{xpbox} \end{multicols} \chapter{Combat} \begin{multicols}{2} \initiativechart \armourchart \moralechart \fatiguechart \end{multicols} \chasechart \pagebreak \weaponschart \chapter{Spell Summaries} The following spell summaries are simplified for reference, and do not take into account spells cast at a higher level than normal. \vspace{1em} \printcontents[magic]{l}{1}{\setcounter{tocdepth}{4}}