diff --git a/config b/config index 60ac2562b1ca7c1bc682da2bd1f8eefce213870a..f8950dec9f2abde20c20392eb805a11f29493d0d 160000 --- a/config +++ b/config @@ -1 +1 @@ -Subproject commit 60ac2562b1ca7c1bc682da2bd1f8eefce213870a +Subproject commit f8950dec9f2abde20c20392eb805a11f29493d0d diff --git a/knacks.tex b/knacks.tex index b9f9f5312817b865b101a413b825d02e1989afd7..1467b302221372102d559a64e1888eda34f826c3 100644 --- a/knacks.tex +++ b/knacks.tex @@ -204,9 +204,8 @@ Chosen enemies never `stack', so an undead forest creature only counts as one ch \subsubsection{Fast Healer} The character regenerates unusually fast. -Any \gls{interval} which they spend resting allows them to heal 2 additional \glspl{ep} and 1~\gls{mp}. - -Armour blocks the \gls{mp} regeneration, as usual. +Any \gls{interval} which they spend resting allows them to heal an additional \gls{ep} and \gls{mp}. +Armour blocks this \gls{mp} regeneration, as usual. \subsubsection{Specialist} \label{specialist}