diff --git a/config b/config
index 60ac2562b1ca7c1bc682da2bd1f8eefce213870a..f8950dec9f2abde20c20392eb805a11f29493d0d 160000
--- a/config
+++ b/config
@@ -1 +1 @@
-Subproject commit 60ac2562b1ca7c1bc682da2bd1f8eefce213870a
+Subproject commit f8950dec9f2abde20c20392eb805a11f29493d0d
diff --git a/knacks.tex b/knacks.tex
index b9f9f5312817b865b101a413b825d02e1989afd7..1467b302221372102d559a64e1888eda34f826c3 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -204,9 +204,8 @@ Chosen enemies never `stack', so an undead forest creature only counts as one ch
 \subsubsection{Fast Healer}
 
 The character regenerates unusually fast.
-Any \gls{interval} which they spend resting allows them to heal 2 additional \glspl{ep} and 1~\gls{mp}.
-
-Armour blocks the \gls{mp} regeneration, as usual.
+Any \gls{interval} which they spend resting allows them to heal an additional \gls{ep} and \gls{mp}.
+Armour blocks this \gls{mp} regeneration, as usual.
 
 \subsubsection{Specialist}
 \label{specialist}