diff --git a/rules.tex b/rules.tex index 14f55464b1835f15f874bdad78d112e3bc1aab77..b730c6079dd0c098b9e5f2ae4a7e88d0f5361c51 100644 --- a/rules.tex +++ b/rules.tex @@ -308,7 +308,7 @@ The average free trader -- a blacksmith or cloth dyer -- can expect to make 5 \g Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \pageref{weaponschart}. -\begin{boxtable}[XcX] +\begin{boxtable}[Xcc] \textbf{Animal} & & \textbf{Cost} \\\hline @@ -328,7 +328,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \ \end{boxtable} -\begin{boxtable}[XcX] +\begin{boxtable}[Xcc] \textbf{Buildings} & & \textbf{Cost} \\\hline @@ -344,7 +344,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \ \end{boxtable} -\begin{boxtable}[XcX] +\begin{boxtable}[Xcc] \index{Clothes} \textbf{Clothing} & \textbf{Weight} & \textbf{Cost} \\\hline @@ -360,7 +360,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \ \end{boxtable} -\begin{boxtable}[XcX] +\begin{boxtable}[Xcc] \textbf{Professional Tools} & \textbf{Weight} & \textbf{Cost} \\\hline @@ -390,7 +390,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \ \index{Food} \index{Rations} -\begin{boxtable}[XcX] +\begin{boxtable}[Xcc] \textbf{Travel} & \textbf{Weight} & \textbf{Cost} \\\hline