diff --git a/rules.tex b/rules.tex
index 14f55464b1835f15f874bdad78d112e3bc1aab77..b730c6079dd0c098b9e5f2ae4a7e88d0f5361c51 100644
--- a/rules.tex
+++ b/rules.tex
@@ -308,7 +308,7 @@ The average free trader -- a blacksmith or cloth dyer -- can expect to make 5 \g
 
 Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \pageref{weaponschart}.
 
-\begin{boxtable}[XcX]
+\begin{boxtable}[Xcc]
 
   \textbf{Animal} & & \textbf{Cost} \\\hline
 
@@ -328,7 +328,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \
 
 \end{boxtable}
 
-\begin{boxtable}[XcX]
+\begin{boxtable}[Xcc]
 
   \textbf{Buildings} & & \textbf{Cost} \\\hline
 
@@ -344,7 +344,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \
 
 \end{boxtable}
 
-\begin{boxtable}[XcX]
+\begin{boxtable}[Xcc]
   \index{Clothes}
 
   \textbf{Clothing} & \textbf{Weight} & \textbf{Cost} \\\hline
@@ -360,7 +360,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \
 
 \end{boxtable}
 
-\begin{boxtable}[XcX]
+\begin{boxtable}[Xcc]
 
   \textbf{Professional Tools} & \textbf{Weight} & \textbf{Cost} \\\hline
 
@@ -390,7 +390,7 @@ Prices for weapons are placed next to the weapon in chapter \ref{combat}, page \
 \index{Food}
 \index{Rations}
 
-\begin{boxtable}[XcX]
+\begin{boxtable}[Xcc]
 
   \textbf{Travel} & \textbf{Weight} & \textbf{Cost} \\\hline