From ecf8c6d6f8c9f2e9bc62b2b0e69d949002db2c3e Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Thu, 22 Aug 2024 23:28:55 +0200 Subject: [PATCH] update subsubsection style --- combat.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/combat.tex b/combat.tex index f0dcacae..6d9e6e07 100644 --- a/combat.tex +++ b/combat.tex @@ -116,7 +116,7 @@ Once someone reaches 0~\glspl{ap}, they cannot initiate any actions, but they ca Whether or not someone has \glspl{ap} to spare, they must respond to an attack -- resistance is mandatory. \subsubsection{Negative \Glsfmtlongpl{ap}} -Anyone overspending \glspl{ap} enters \emph{negative} \glspl{ap}, and receives a penalty to all actions equal to their negative score. +each inflict a penalty, so characters can find themselves pushed into taking heavy penalties once overwhelmed. \begin{exampletext} A character on 2~\glspl{ap} who attacks with a greatsword (which costs 4~\glspl{ap}) would then go to -2~\glspl{ap}. -- GitLab