From ecf8c6d6f8c9f2e9bc62b2b0e69d949002db2c3e Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Thu, 22 Aug 2024 23:28:55 +0200
Subject: [PATCH] update subsubsection style

---
 combat.tex | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/combat.tex b/combat.tex
index f0dcacae..6d9e6e07 100644
--- a/combat.tex
+++ b/combat.tex
@@ -116,7 +116,7 @@ Once someone reaches 0~\glspl{ap}, they cannot initiate any actions, but they ca
 Whether or not someone has \glspl{ap} to spare, they must respond to an attack -- resistance is mandatory.
 
 \subsubsection{Negative \Glsfmtlongpl{ap}}
-Anyone overspending \glspl{ap} enters \emph{negative} \glspl{ap}, and receives a penalty to all actions equal to their negative score.
+each inflict a penalty, so characters can find themselves pushed into taking heavy penalties once overwhelmed.
 
 \begin{exampletext}
   A character on 2~\glspl{ap} who attacks with a greatsword (which costs 4~\glspl{ap}) would then go to -2~\glspl{ap}.
-- 
GitLab