diff --git a/systems.tex b/systems.tex
index 87cc38e41487ee585a04429af037a440499893bb..eeb0a266fd24dc535992a63d3acfdfad8d950d07 100644
--- a/systems.tex
+++ b/systems.tex
@@ -144,6 +144,13 @@ Characters can fashion anything with a cost of less than 10~\gls{cp} in less tha
 Cities are \tn[7], Towns are 9, and \glspl{village} are 13.
 A successful roll indicates a working knowledge of the place.
 
+\makeAutoRule{dragBody}{Dragging Bodies}{only requires no Penalty beyond -4}
+uses the standard \gls{weight} rules, but the character cannot drag anything while they have a Penalty above -4.
+This Penalty may come from carrying something too heavy, or from wounds; any Penalty above the limit will stop them dragging anything heavy about.
+
+Rope or other equipment might grant +1 to the effective Strength of the character for the purposes of pulling a massive item or beast.
+And many characters can work together, each adding any amount to their total \gls{weight} carried.
+
 \makeRule{makeCamp}{Make Camp}{Intelligence}{Vigilance}{8}
 starts with a safety check of the area, during daylight.
 That secures enough space for people to wander a short distance to take a piss in the bushes, or just relax for a bit.