diff --git a/systems.tex b/systems.tex index 87cc38e41487ee585a04429af037a440499893bb..eeb0a266fd24dc535992a63d3acfdfad8d950d07 100644 --- a/systems.tex +++ b/systems.tex @@ -144,6 +144,13 @@ Characters can fashion anything with a cost of less than 10~\gls{cp} in less tha Cities are \tn[7], Towns are 9, and \glspl{village} are 13. A successful roll indicates a working knowledge of the place. +\makeAutoRule{dragBody}{Dragging Bodies}{only requires no Penalty beyond -4} +uses the standard \gls{weight} rules, but the character cannot drag anything while they have a Penalty above -4. +This Penalty may come from carrying something too heavy, or from wounds; any Penalty above the limit will stop them dragging anything heavy about. + +Rope or other equipment might grant +1 to the effective Strength of the character for the purposes of pulling a massive item or beast. +And many characters can work together, each adding any amount to their total \gls{weight} carried. + \makeRule{makeCamp}{Make Camp}{Intelligence}{Vigilance}{8} starts with a safety check of the area, during daylight. That secures enough space for people to wander a short distance to take a piss in the bushes, or just relax for a bit.