From e6324451bbd3a4bf85df86479d83bf54289cae8e Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Fri, 29 Jul 2022 19:12:43 +0200
Subject: [PATCH] formating

---
 Makefile   |  2 +-
 cc.tex     |  4 ++--
 combat.tex | 14 ++++++++++----
 knacks.tex |  2 +-
 4 files changed, 14 insertions(+), 8 deletions(-)

diff --git a/Makefile b/Makefile
index 0beeca99..08b8c67b 100644
--- a/Makefile
+++ b/Makefile
@@ -28,6 +28,6 @@ all: ref ${filename}.pdf resources.pdf creds
 tree:
 	[ -e ../config ] || ( echo "You don't have a local config repo" && exit 1 )
 	git status
-	git subtree -P config pull ../config ${branch}
+	git subtree -P config pull ../config ${branch} -m'pull config'
 clean:
 	rm -fr *.aux *.toc *.acn *.log *.ptc *.out *.idx *.ist *.glo *.glg *.gls *.acr *.alg *.ilg *.ind *.pdf .ref svg-inkscape
diff --git a/cc.tex b/cc.tex
index 06a6070b..88f8744a 100644
--- a/cc.tex
+++ b/cc.tex
@@ -148,8 +148,8 @@ These are the basic Traits which characters must use over and over again for eve
 \index{Body Attributes}
 \index{Physical Attributes}
 
-\sidebox[28]{
-\begin{boxtable}
+\sidebox[27]{
+\begin{boxtable}[Xc]
 
 	Result & Attribute Bonus \\\hline
 
diff --git a/combat.tex b/combat.tex
index 25be600b..d1e3da53 100644
--- a/combat.tex
+++ b/combat.tex
@@ -113,10 +113,12 @@ Each character then adds their \textit{Initiative Factor} to get their Initiativ
 The Initiative Factor is given by characters' Speed Attribute plus weapon modifiers.
 If you roll 5 and have a Speed Bonus of 1, your Initiative Score is 6.
 
-\begin{figure*}[t!]
-\footnotesize
-\initiativechart
-\end{figure*}
+\iftoggle{verbose}{}{
+	\begin{figure*}[t!]
+	\footnotesize
+	\initiativechart
+	\end{figure*}
+}
 
 The \gls{gm} then counts downwards from the highest Initiative score.
 When your number comes up, you can act.
@@ -148,6 +150,10 @@ For example, you can move, then Keep Edgy, even after you're too disoriented to
 Meanwhile, Keeping Edgy requires no roll and has no associated numbers, so it does not incur any penalty.
 However, defending oneself after this point would have a -2 penalty, and further \gls{quickaction} would suffer a -3 penalty.
 
+\iftoggle{verbose}{
+	\initiativechart
+}{}
+
 \subsection{Attack}
 \label{attack}
 
diff --git a/knacks.tex b/knacks.tex
index 242e1b99..306b90c8 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -269,7 +269,7 @@ First level spells still require a full round to cast.
 
 \subsubsection{Chosen Enemy}
 
-The character has a burning hatred for a particular race of creature.
+The character has a burning hatred for a particular type of creature.
 The character gains a -2 penalty when interacting socially with such creatures and a +1 when performing actions such as tracking them, attacking them or intimidating them.
 The only combat bonus gained is for the Strike Factor, not Initiative or Evasion.
 
-- 
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