diff --git a/rules.tex b/rules.tex index 99062ee16b27df869b861a3fa4bcca384bf80bb4..5a6bef16e7288514d573d3f57b3829c0bc3fc015 100644 --- a/rules.tex +++ b/rules.tex @@ -199,7 +199,7 @@ The suggested starting \glspl{xp} is 50, with up to 150 \glspl{xp} for more adva \subsection{Gaining \gls{xp}} -Players receive \gls{xp} from the \gls{gm} for killing monsters, pious endeavours or fulfilling one's personal goals. +Players receive \gls{xp} from the \gls{gm} for killing monsters, fulfilling their codes, and completing missions. Larger and more dangerous monsters garner more \gls{xp}, as do grander missions. \iftoggle{verbose}{% The personal goals and piety of a character are denoted by different codes of belief and gods.