diff --git a/magic.tex b/magic.tex index 383f9eb8d157649be9f62ae82abfdfda799fd44b..c8ebc9bd5eb89111dae3e750c33c760d2feb55d1 100644 --- a/magic.tex +++ b/magic.tex @@ -17,7 +17,7 @@ Each level of a sphere typically grants access to a few different spells. For e \paragraph{Fate} is divine magic and allows the caster to ask a question of the gods, then later to heal companions' Fate Points. -\paragraph{Force} magic is a very versatile sphere, allowing the mage to protect hirself, fight with levitating weapons or just levitate any object or person. +\paragraph{Force} magic is a very versatile sphere, allowing the mage to protect themself, fight with levitating weapons or just levitate any object or person. \paragraph{Illusion} allows the caster to summon apparitions of anything. The caster might hide a door by making an illusion of a wall over it, or create the image of a sleeping bear to frighten people. More skilled illusionists can disguise themselves as other people or creatures.