diff --git a/magic.tex b/magic.tex
index 383f9eb8d157649be9f62ae82abfdfda799fd44b..c8ebc9bd5eb89111dae3e750c33c760d2feb55d1 100644
--- a/magic.tex
+++ b/magic.tex
@@ -17,7 +17,7 @@ Each level of a sphere typically grants access to a few different spells.  For e
 
 \paragraph{Fate} is divine magic and allows the caster to ask a question of the gods, then later to heal companions' Fate Points.
 
-\paragraph{Force} magic is a very versatile sphere, allowing the mage to protect hirself, fight with levitating weapons or just levitate any object or person.
+\paragraph{Force} magic is a very versatile sphere, allowing the mage to protect themself, fight with levitating weapons or just levitate any object or person.
 
 \paragraph{Illusion} allows the caster to summon apparitions of anything. The caster might hide a door by making an illusion of a wall over it, or create the image of a sleeping bear to frighten people. More skilled illusionists can disguise themselves as other people or creatures.