From d95dface41ad9edc9f7d1fcb4a5d3ee7832b57ca Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Sun, 1 Nov 2020 13:22:19 +0100
Subject: [PATCH] revise intro

---
 intro.tex | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/intro.tex b/intro.tex
index e16afa1a..063edaa3 100644
--- a/intro.tex
+++ b/intro.tex
@@ -35,7 +35,7 @@ Fulfilling this code allows players to assign skills, magical abilities, and raw
 
 Combat is focussed on giving players real choices, and typically ends quickly as enemies have few \glsentrytext{hp}.
 Characters have a limited supply of luck which allows them to avoid damage.
-Once this is gone, any wounds remain until the character has a sufficient time to rest, but the adventure can continue as luck regenerates long before wounds.
+Once this is gone, any wounds remain until the character has a sufficient time to rest.
 
 Adventurers who are seriously injured can continue fighting moments later, once their luck returns.
 This leads to a cycle of `damage, healing, damage', but still recognises some wounds as serious, night-long affairs.
@@ -49,7 +49,7 @@ If you're looking for a pre made campaign world, monsters, and stories to tell,
 \noindent
 This book has some serious problems, and that's fine.  I've put this under a share-alike licence,\footnote{\tt GNU General Public License 3 or (at your option) any later version.} so anyone can grab a copy of the basic \LaTeX~ document it's written in and change things.  This isn't the Open Gaming Licence of D20 where they magnanimously allow you to use their word for a mechanic and let you publish things for their products -- this is a publicly owned book.
 
-No longer do imaginative \acrshortpl{gm} have to scribble their inspired house rules onto the back of an old banking statement and Sellotape it to the last page of the core book.
+No longer do imaginative \acrshortpl{gm} have to scribble their inspired house rules onto the back of an old banking statement and Cellotape it to the last page of the core book.
 Instead, you have the complete source documents, and can modify it as you please, creating a cohesive book.
 If you spot an error, you can correct it.
 If you want to add a couple of spells, it's no problem.
-- 
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