From d8c3273839001e0f8b858f1a8969d5dfd6a86377 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@tutamail.com> Date: Mon, 21 Dec 2020 07:53:16 +0100 Subject: [PATCH] add movement label --- combat.tex | 1 + 1 file changed, 1 insertion(+) diff --git a/combat.tex b/combat.tex index e51d81d4..2aff5537 100644 --- a/combat.tex +++ b/combat.tex @@ -188,6 +188,7 @@ Characters on 0 initiative or below suffer a -1 penalty to defence for each addi You might block the attacks of three fighters, but after that everyone becomes tired, so once initiative is down, defence becomes progressively more challenging. \subsection{Movement}\index{Movement} +\label{movement} By spending two Initiative, characters can run as a \gls{quickaction}, acting before all other actions. Characters can run 3 squares plus their Speed Bonus during this time. -- GitLab