diff --git a/combat.tex b/combat.tex index 514a2348b786f5e7df517ff17bc9b3a9afdfffa3..fd82914880126e988bad7f20c9f8347ee1242df3 100644 --- a/combat.tex +++ b/combat.tex @@ -402,14 +402,11 @@ ignoring all \gls{dr}. All projectiles suffer from the need to reload. As with picking up any other item, characters must spend least 1~\gls{ap} to take out and use arrows. -\paragraph{Cover} -provides a variable Bonus, depending on the size. - -\begin{boxtable} +\begin{nametable}{Projectiles Cover} +1 & Large bushes \\ +2 & Tower shield \\ +3 & Murder hole \\ -\end{boxtable} +\end{nametable} \subsubsection{The Long Bow} \index{Projectiles!Bow}