From d2367c0f38cd6c680be06753f54c688e1a024986 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Thu, 17 Jun 2021 23:41:40 +0200
Subject: [PATCH] clarify first strike knack

---
 knacks.tex | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/knacks.tex b/knacks.tex
index 47f7c0ed..a8277a7d 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -75,13 +75,15 @@ Other Knacks from weapons do not count towards the total.
 
 \iftoggle{verbose}{%
 	The character is well practised at getting the first hit in, and receives a +2 Initiative Bonus on the first round of combat if they are not surprised.
-	
+
 	This Knack can be taken any number of times, with all secondary uses granting an additional +1 Initiative.
 	For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +3 Initiative on the first \gls{round} if attacking with the spear.
 }{
 	The character gains a +2 Initiative Bonus on the first round of Combat if not surprised, and an additional +1 Initiative Bonus for each First Strike knack.
 }
 
+First Strike can only be used at the start of the round -- picking up a spear half way through a round does not grant an Initiative Bonus.
+
 The knack resets if the character ever spends a full round of combat moving.
 
 \subsubsection{Flashing Blades}
-- 
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