From d2367c0f38cd6c680be06753f54c688e1a024986 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Thu, 17 Jun 2021 23:41:40 +0200 Subject: [PATCH] clarify first strike knack --- knacks.tex | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/knacks.tex b/knacks.tex index 47f7c0ed..a8277a7d 100644 --- a/knacks.tex +++ b/knacks.tex @@ -75,13 +75,15 @@ Other Knacks from weapons do not count towards the total. \iftoggle{verbose}{% The character is well practised at getting the first hit in, and receives a +2 Initiative Bonus on the first round of combat if they are not surprised. - + This Knack can be taken any number of times, with all secondary uses granting an additional +1 Initiative. For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +3 Initiative on the first \gls{round} if attacking with the spear. }{ The character gains a +2 Initiative Bonus on the first round of Combat if not surprised, and an additional +1 Initiative Bonus for each First Strike knack. } +First Strike can only be used at the start of the round -- picking up a spear half way through a round does not grant an Initiative Bonus. + The knack resets if the character ever spends a full round of combat moving. \subsubsection{Flashing Blades} -- GitLab