diff --git a/main.tex b/main.tex index 51c8961dbb47df51183dc9c8eacf91cdcc22dfcc..ca22f7aefed31ea8eb73dd673201531cfed4cfc0 100644 --- a/main.tex +++ b/main.tex @@ -394,7 +394,7 @@ Thenton's player rolls $2D6+1$ and the dice show a 4 and a 1, for a grand total The roll is a failure. No information about the bard is forthcoming, but the \gls{gm} still has some response to describe from the villagers. -After stopping several people they frantically explained that the hobgoblins had attacked the last village before the South mountains - Casarenna. +After stopping several people they frantically explained that hobgoblins had attacked the last village before the South mountains - Casarenna. The strange man-devouring monsters had been pushed back but the village would still be in need of military aid. Apparently the mountains were full of hobgoblins, waiting to come down and eat everything. @@ -1676,7 +1676,7 @@ The \gls{gm} allows him a total of a +2 bonus for jumping off the step. The dice come up with an 8 and his total of +3 just passes the test. Normally, he would only push the hobgoblins back by 1 step, but they are on the side of a cliff and being pushed onto their back feet. - The \gls{gm} decides some sort of check is in order to see how well the Nura perform. + The \gls{gm} decides some sort of check is in order to see how well the hobgoblins perform. Ordinarily, she would roll for each of them but there are six of them and that will take too long. Thinking quickly - because who wants to slow down combat? - she decides that all of them could potentially fall down the cliff since the first three are in front of the next three so Arneson is pushing against all of them one way or another. She gives them a \gls{tn} of 9 to stay up and a bonus of +6 because there are 6 of them. @@ -3472,7 +3472,7 @@ The character has a burning hatred for a particular race of creature. The charac For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought. -Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Nura Beats, Nura Humanoids, Underground Creatures and Undead. +Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Goblins, Underground Creatures and Undead. \subsubsection{Fast Healer} @@ -4079,10 +4079,9 @@ That's another 2 \gls{xp}. He believes his arrival has saved this cousin. The \gls{gm} thinks this is plausible, since his cousin Magda was previously stranded with little food. This grants him another 5 \gls{xp}. -Finally, he has spent a Story Point this scene, so he expands that story with Magda, stating that his grandmother came from these mountains, and it was her dearest wish that her grandchildren someday visit that land and see the grand cities where she grew up. -Hugi is close enough to the citadel to have fulfilled her dying wish and gains 10 more \gls{xp}. That's a total of 20 \gls{xp}. +That's a total of 7 \gls{xp}. -Hugi's total of 35 \gls{xp}, he decides to purchase the Knack `Chosen Enemy (Nura)'; it's his first Knack so it costs 5 \gls{xp}. A further 10 \gls{xp} boosts his Base MP from 2 to 4. 10 more boost Base FP from 5 to 10. Lastly, he purchases the Combat Skill at +1. +Hugi decides to spend his 7 on his first Knack, and selects `Chosen Enemy (Goblins)'. Meanwhile, Arneson purchases Dexterity +1 with his 15 \gls{xp}. The group is a little older and wiser, and are more confident about meeting danger in the future.