From cb73710f8bdaa57a1907f1dca87df1c2e986b16d Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 17 Jul 2022 21:12:01 +0200
Subject: [PATCH] formatting

---
 gm.tex | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/gm.tex b/gm.tex
index 1bb60973..04e6f295 100644
--- a/gm.tex
+++ b/gm.tex
@@ -167,8 +167,6 @@ On more open terrain, you can roll $1D6$ to pick a direction.
 Roll the encountered creature's Wits + Vigilance at \gls{tn} 7, minus the party's Wits + Vigilance.
 This shows who spots whom first.
 
-\begin{wrapfigure}{R}{.23\textwidth}}
-
 \begin{rollchart}
 
 	Roll & Distance \\\hline
@@ -185,8 +183,6 @@ This shows who spots whom first.
 
 \end{rollchart}
 
-\end{wrapfigure}
-
 The basic encounter distance is 10 squares in a dense forest, 40 on an open road, and 80 squares on a flat plane.
 Each roll on the margin doubles this distance, and this works both ways.
 For example, were the party (Wits + Vigilance = 1) to encounter a griffin (Wits + Vigilance = 4), the \gls{tn} would be 8, and the griffin would roll at +4.
-- 
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