From cb64a323902dfcfaa66a5753bd91e869c2257b45 Mon Sep 17 00:00:00 2001
From: Matija Bijelic <mijelicbatija@gmail.com>
Date: Wed, 14 Jun 2023 16:19:50 +0000
Subject: [PATCH] Clarified combat introduction

---
 combat.tex | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/combat.tex b/combat.tex
index ef95d676..218afa2a 100644
--- a/combat.tex
+++ b/combat.tex
@@ -19,7 +19,7 @@
   You have only 1 \gls{ap} left, while the bandit has 3.
   He attacks, and once you spend 3 \glspl{ap} to engage him, you find yourself with a total of -2 \glspl{ap}!
   This gives you a -2 penalty to all actions, so his next attack will have you at a serious disadvantage.
-  \emph{However}, your companion interrupts the flow of combat to move in front of you, and defend you -- all the bandit's attacks must now go through you.
+  \emph{However}, your companion interrupts the flow of combat to move in front of you, and defend you -- all the bandit's attacks must now go through him.
   This costs your team mate 1 \gls{ap}, putting him on 0.
 
   \end{multicols}
-- 
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