From cb64a323902dfcfaa66a5753bd91e869c2257b45 Mon Sep 17 00:00:00 2001 From: Matija Bijelic <mijelicbatija@gmail.com> Date: Wed, 14 Jun 2023 16:19:50 +0000 Subject: [PATCH] Clarified combat introduction --- combat.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/combat.tex b/combat.tex index ef95d676..218afa2a 100644 --- a/combat.tex +++ b/combat.tex @@ -19,7 +19,7 @@ You have only 1 \gls{ap} left, while the bandit has 3. He attacks, and once you spend 3 \glspl{ap} to engage him, you find yourself with a total of -2 \glspl{ap}! This gives you a -2 penalty to all actions, so his next attack will have you at a serious disadvantage. - \emph{However}, your companion interrupts the flow of combat to move in front of you, and defend you -- all the bandit's attacks must now go through you. + \emph{However}, your companion interrupts the flow of combat to move in front of you, and defend you -- all the bandit's attacks must now go through him. This costs your team mate 1 \gls{ap}, putting him on 0. \end{multicols} -- GitLab