From c26b7a58b079487fccb9f35e6314d212f2695aab Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sat, 9 Mar 2024 22:10:04 +0100 Subject: [PATCH] edit intro to intro --- play.tex | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/play.tex b/play.tex index a076c6f5..fcdfe2a1 100644 --- a/play.tex +++ b/play.tex @@ -3,12 +3,16 @@ \begin{multicols}{2} \noindent -Take this skeleton as a guide to pacing, and as standards which often belong in the background. -Once you get into the swing of this simple cycle -- march, decisions, resolve, repeat -- the simple resolution system can fill days or weeks of in-game time quite easily. -\glsadd{guard} +Three players have arrived for a game of BIND. +Each \gls{pc} is a member of the \gls{guard} -- the organization which takes in the scum, layabouts, robbers, and political-agitators, and pushes them to the \gls{edge}, where they push back the beasts of the forest, so that farmers can produce food for for the towns. -How much the troupe actually engage with their \gls{guard} missions depends on the players -- they may lean into them, and feel pressures on all sides as they juggle a chaotic world with their duties, or may end up abandoning them, and wandering \gls{fenestra} as free agents or bandits (and who can tell the difference?). +This snippet contains a couple of the usual cycles -- `decisions, resolve, march', and repeat. +The players make decisions for their characters and roll dice. +The \gls{gm} or player then interprets the results, depending on the type of roll. +The session always begins with a recap, where any \gls{guard} recaps their last exploits to \pgls{jotter} (who work as administrators for the \gls{guard}). +The \gls{jotter} then gives low-rank \glspl{guard} a mission, which should keep them away from civilization (such as towns), and stop them wandering off on any \glspl{sq}. +This never entirely succeeds, so \glspl{pc} will often find themselves trying to enter a town, or complete some other mission. \sideBySide{ \begin{description} -- GitLab