diff --git a/monsters.tex b/monsters.tex index 2137d2c483a25a62cdeb53a90fa7715080ddbe50..5899644f46532e5bbac428842972b24da1663104 100644 --- a/monsters.tex +++ b/monsters.tex @@ -1506,32 +1506,36 @@ {} } -\newcommand{\donkey}[1][\npc{\C}{Donkey}]{ +\newcommand{\warhorse}[1][\npc{\C}{War Horse}]{ #1 \randomtwo - \addtocounter{enc}{1} \randomtwoB -\animal{\arabic{r2}}% STRENGTH -{-1}% DEXTERITY + \addtocounter{enc}{2} + \addtocounter{r2b}{2} +\animal{\arabic{enc}}% STRENGTH +{0}% DEXTERITY {\arabic{r2b}}% SPEED -{1}% WITS +{\arabic{r2}}% WITS {1}% DR -{1}% AGGRESSION -{Athletics 2, Survival 1}% SKILLS +{\ifodd\value{r2}1\else 2\fi}% AGGRESSION +{Athletics 2, Survival 1, Vigilance 1}% SKILLS {\quadraped}% ABILITIES {} } -\newcommand{\warhorse}[1][\npc{\C}{War Horse}]{ +\newcommand{\donkey}[1][\npc{\C}{Donkey}]{ #1 -\animal{3}% STRENGTH -{0}% DEXTERITY -{4}% SPEED + \randomtwo + \addtocounter{enc}{1} + \randomtwoB +\animal{\arabic{r2}}% STRENGTH +{-1}% DEXTERITY +{\arabic{r2b}}% SPEED {1}% WITS {1}% DR {1}% AGGRESSION -{Athletics 2, Survival 2, Vigilance 1}% SKILLS -{}% ABILITIES +{Athletics 2, Survival 1}% SKILLS +{\quadraped}% ABILITIES {} }