From b8927cdf9c0e57b454e3c23c54b3030267182659 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@tutamail.com> Date: Mon, 27 Apr 2020 02:32:53 +0200 Subject: [PATCH] stop powergaming in knacks --- knacks.tex | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/knacks.tex b/knacks.tex index 15f448c4..c217f5cc 100644 --- a/knacks.tex +++ b/knacks.tex @@ -115,7 +115,9 @@ You can pull back and shoot a short bow by paying only 3 Initiative. If you have \subsubsection{Snap Shot} -You pay 0 Initiative to reload an arrow onto your bow, as opposed to the regular Initiative cost of 2. Additionally you can make an Sneak Attack with a bow by paying an additional 4 Initiative instead of spending a \gls{round} aiming. +You pay 0 Initiative to reload an arrow onto your bow, as opposed to the regular Initiative cost of 2. +Additionally you can make an Sneak Attack with a bow by paying an additional 4 Initiative instead of spending a \gls{round} aiming. +If you are interrupted after the aim, but before the shot, you lose all bonuses for a Sneak Attack. \subsubsection{Solid Defence}\label{soliddefence} @@ -191,7 +193,7 @@ The character has a burning hatred for a particular race of creature. The charac For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought. -Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Goblins, Underground Creatures and Undead. +Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Goblins, Underground Creatures and Undead.\footnote{Chosen enemies never stack, so an undead hobgoblin does \emph{not} stack bonuses.} \subsubsection{Fast Healer} -- GitLab