From b8927cdf9c0e57b454e3c23c54b3030267182659 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Mon, 27 Apr 2020 02:32:53 +0200
Subject: [PATCH] stop powergaming in knacks

---
 knacks.tex | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/knacks.tex b/knacks.tex
index 15f448c4..c217f5cc 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -115,7 +115,9 @@ You can pull back and shoot a short bow by paying only 3 Initiative. If you have
 
 \subsubsection{Snap Shot}
 
-You pay 0 Initiative to reload an arrow onto your bow, as opposed to the regular Initiative cost of 2. Additionally you can make an Sneak Attack with a bow by paying an additional 4 Initiative instead of spending a \gls{round} aiming.
+You pay 0 Initiative to reload an arrow onto your bow, as opposed to the regular Initiative cost of 2.
+Additionally you can make an Sneak Attack with a bow by paying an additional 4 Initiative instead of spending a \gls{round} aiming.
+If you are interrupted after the aim, but before the shot, you lose all bonuses for a Sneak Attack.
 
 \subsubsection{Solid Defence}\label{soliddefence}
 
@@ -191,7 +193,7 @@ The character has a burning hatred for a particular race of creature. The charac
 
 For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought.
 
-Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Goblins, Underground Creatures and Undead.
+Possible enemies include: Forest Creatures, Behemoths, any humanoid race (e.g. Dwarves, Humans, et c.), Goblins, Underground Creatures and Undead.\footnote{Chosen enemies never stack, so an undead hobgoblin does \emph{not} stack bonuses.}
 
 \subsubsection{Fast Healer}
 
-- 
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