From b340257d609db696571cfc4a3fe2524c2f61b7ef Mon Sep 17 00:00:00 2001 From: Matija Bijelic <mijelicbatija@gmail.com> Date: Tue, 22 Aug 2023 12:21:30 +0000 Subject: [PATCH] Typo fix --- combat.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/combat.tex b/combat.tex index 1f6f972d..cf34017c 100644 --- a/combat.tex +++ b/combat.tex @@ -591,7 +591,7 @@ Casting spells in close-quarters combat works just like any other type of combat This lets him use his Charisma + Seafaring total of +7. If he wins, the spell succeeds. - He he loses the roll, he gets stabbed. + If he loses the roll, he gets stabbed. \end{exampletext} Casters must meet their usual \gls{tn} to cast a spell -- if this fails, then they lose to their opponent, and receive Damage as usual. -- GitLab