From ae8fe5f63d799be0260b5055dbfdbcec53d8d8e8 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Wed, 18 Sep 2024 19:04:52 +0200
Subject: [PATCH] format knacks' gls usage

---
 knacks.tex | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/knacks.tex b/knacks.tex
index 6ca06873..1969625d 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -93,14 +93,14 @@ Normally, Sneak Attacks inflict +2 Damage, so someone with 3 Knacks would inflic
 
 \subsubsection{Precise Strike}\label{precisestrike}
 
-The character requires 1 less to achieve a \gls{vitalShot} (see \autopageref{vitals}).
+The character requires 1 less to achieve \pgls{vitalShot} (see \autopageref{vitals}).
 
 \begin{exampletext}
-  For example, when targeting an opponent with an Attack score of +2 and Partial armour, someone would normally require a score of 9 to hit and a score of 12 to make a \gls{vitalShot} which ignores all armour.
-  With this Knack they still require a score of 9 to hit but only a score of 11 to make a \gls{vitalShot}.
+  For example, when targeting an opponent with an Attack score of +2 and Partial armour, someone would normally require a score of 9 to hit and a score of 12 to make \pgls{vitalShot} which ignores all armour.
+  With this Knack they still require a score of 9 to hit but only a score of 11 to make \pgls{vitalShot}.
 \end{exampletext}
 
-Characters with this Knack can also bypass Perfect armour by rolling 6 points above the target's \gls{tn}.
+Characters with this Knack can also bypass Perfect armour by rolling 6 points above the opponent's \gls{tn}.
 
 \subsubsection{Psycho}
 
-- 
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