diff --git a/knacks.tex b/knacks.tex index cdee6646159ca46c550e1192e069a49a994293ef..a628e3d5a23ab92e2299097d132b59485b25bcb6 100644 --- a/knacks.tex +++ b/knacks.tex @@ -179,17 +179,15 @@ The Knack might also be used when a member of the party has died, or when someon \subsubsection{Chosen Enemy} -The character has a burning hatred for a particular type of creature. +The character has a burning hatred and fascination for a particular type of creature. The character gains a -2 penalty when interacting socially with such creatures and a +1 when performing actions such as tracking them, attacking them or intimidating them. For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought. -Possible enemies include: forest creatures, bandits, magic users, any humanoid race (e.g. dwarves, humans, et c.), underground creatures, undead, nura humanoids, and nura beasts. +Possible enemies include: forest creatures, bandits, magic users, underground creatures, undead, nura humanoids, nura beasts, and witches. Chosen enemies never stack, so an undead forest creature only counts as one chosen enemy. -Characters who wish to swap out a chosen enemy can remove one any time, but can only regain a new one during \gls{downtime}. - \subsubsection{Fast Healer} The character regenerates unusually fast.