diff --git a/config/README.md b/config/README.md index 8bcbc97340afc6ae07d7b51cebca54f568040e8f..2efc4925fa79ed659725290f4950ded1f746960c 100644 --- a/config/README.md +++ b/config/README.md @@ -2,11 +2,25 @@ These config files make the First Blood RPG books look and act the way they do. # Usage +To make a book, put this config folder into the same directory, and copy `main.tex` into the directory. + Edit 'main.tex', and input your tex files by writing `\include{my_file.tex}. -You can include pseudo-randomo creatures in your adventure by summoning the names from monsters.tex. For example, to place a random elf in your game, just write `\elf`, and an elf will be magically summoned unto your character sheet. +## Creatures + +You can include pseudo-randomo creatures in your adventure by summoning the names from monsters.tex. For example, to place a random elf in your game, just write `\elf`, and an elf will be magically summoned unto your adventure. You can give the character a title and name by writing '\character', or simply '\monster' for an animal, creature, or other non-intelligence character. For example: + +``` + +\character{Rincewind} + +\humanalchemist + +``` + +This would make a heading called **Rincewind** in bold, and provide pseudo-random alchemist-appropriate stats underneath. -For more details on the syntax, have a look at examples in *Adventures in Fenestra*. +For a complete list of all the creatures and characters which can be used, see the 'monsters.tex' file. For more details on the syntax, have a look at examples in *Adventures in Fenestra*. # Texnical Details diff --git a/config/main.tex b/config/main.tex index 557b50f33b1d54d5367ffe13a6f63dfa898ffec3..863e7f2eeb456dc23eaa0ce025fadfb77068b4d3 100644 --- a/config/main.tex +++ b/config/main.tex @@ -1,4 +1,6 @@ \documentclass[a4paper,openany]{report} +\usepackage{glossaries} + \input{config/glossary.tex} \input{config/preamble.tex} \input{config/monsters.tex} diff --git a/config/monsters.tex b/config/monsters.tex index 0d4f233f3c413576cfcf726a7b5990c205df0fe6..da86a813131e95719a111d6474e41fa6ce69e57f 100644 --- a/config/monsters.tex +++ b/config/monsters.tex @@ -390,47 +390,113 @@ \newcommand{\auroch}{ - \animal{2}{-2}{3}{1}{2}{1}{Athletics 1}{Stampede}{\addtocounter{xpbonus}{-4}} + \animal{2}% STRENGTH +{-2}% DEXTERITY +{3}% SPEED +{1}% WITS +{2}% DR +{1}% AGGRESSION +{Athletics 1}% SKILLS +{Stampede}% ABILITIES +{\addtocounter{xpbonus}{-4}} } \newcommand{\bear}{ - \animal{5}{-1}{4}{0}{2}{2}{Athletics 2, Stealth 2, Survival 2, Vigilance 2}{None} + \animal{5}% STRENGTH +{-1}% DEXTERITY +{4}% SPEED +{0}% WITS +{2}% DR +{2}% AGGRESSION +{Athletics 2, Stealth 2, Survival 2, Vigilance 2}% SKILLS +{None}% ABILITIES +{} } % \newcommand{\boar}{ - \animal{4}{-2}{3}{1}{2}{2}{Survival 1, Vigilance 1}{} - } -% + \animal{4}% STRENGTH +{-2}% DEXTERITY +{3}% SPEED +{1}% WITS +{2}% DEXTERITY +{2}% AGGRESSION +{Survival 1, Vigilance 1}% STRENGTH +{}% ABILITIES +{} +} + \newcommand{\chitincrawler}{ \randomtwo - \animal{\ifodd\value{chapter} 4\else 3\fi}{\ifodd\value{page} 1\else 0\fi}{\arabic{random}}{\arabic{random}}{3}{4}{Athletics 2, Survival 1}{} +\animal{\ifodd\value{chapter} 4\else 3\fi}% STRENGTH +{\ifodd\value{page} 1\else 0\fi}% DEXTERITY +{\arabic{random}}% SPEED +{\arabic{random}% WITS +}{3}% DR +{4}% AGGRESSION +{Athletics 2, Survival 1}% SKILLS +{}% ABILITIES +{} } % \newcommand{\griffin}{ - \animal{\ifodd\value{page} 2\else \ifodd\value{chapter} 3\else 1\fi\fi}{-2}{\ifodd\value{page} 2\else 1\fi}{2}{0}{2}{Athletics 2, Survival 1\knacks{\charge}}{Flight}{} +\animal{\ifodd\value{page} 2\else \ifodd\value{chapter} 3\else 1\fi\fi}% STRENGTH +{-2}% DEXTERITY +{\ifodd\value{page} 2\else 1\fi}% SPEED +{2}% WITS +{0}% DEXTERITY +{2}% AGGRESSION +{Athletics 2, Survival 1\knacks{\charge}}% SKILLS +{Flight}% ABILITIES +{} } -% + \newcommand{\mouthdigger}{ - \animal{2}{-1}{3}{0}{2}{2}{Stealth 2, Tactics 2, }{}{\knacks{\firststrike , \adrenalinesurge , \perfectsneakattack}} +\animal{2}% STRENGTH +{-1}% DEXTERITY +{3}% SPEED +{0}% WITS +{2}% DR +{2}% AGGRESSION +{Stealth 2, Tactics 2, \knacks{\firststrike , \adrenalinesurge , \perfectsneakattack}}% SKILLS +{}% ABILITIES +{} } % \newcommand{\wolf}{ - \animal{-1}{-1}{3}{1}{2}{1}{Athletics 2, Survival 1, Tactics 1}{} +\animal{-1}% STRENGTH +{-1}% DEXTERITY +{3}% SPEED +{1}% WITS +{2}% DR +{1}% AGGRESSION +{Athletics 2, Survival 1, Tactics 1}% SKILLS +{}% ABILITIES +{} } \newcommand{\woodspy}{ \randomthree\randomtwo\addtocounter{enc}{2} - \person{\arabic{random}}{\arabic{enc}}{2}{{-4}{2}{-5}}{2}{0}{Athletics 2, Stealth 4, Survival 2, Tactics 2}{None}{} +\person{\arabic{random}}% STRENGTH +{\arabic{enc}}% DEXTERITY +{2}% SPEED +{{-4}% INTELLIGENCE +{2}% WITS +{-5}}% CHARISMA +{2}% DR +{\arabic{random}}% AGGRESSION +{Athletics 2, Stealth 4, Survival 2, Tactics 2}% SKILLS +{None}% ABILITIES +{} } \newcommand{\basilisk}{ - \randomthree\addtocounter{age}{5}\randomtwo\addtocounter{random}{1} - \animal{\arabic{age}}{-2}{\arabic{random}}{0}{4}{2}{Projectiles 1, Athletics 2, \abilities{Odour demands Strength check, TN 9. Acidic breath (1D6-2 Damage).}}{}{\knacks{\unstoppable}} +\randomthree\addtocounter{age}{5}\randomtwo\addtocounter{random}{1} +\animal{\arabic{age}}{-2}{\arabic{random}}{0}{4}{2}{Projectiles 1, Athletics 2, \abilities{Odour demands Strength check, TN 9. Acidic breath (1D6-2 Damage).}}{}{\knacks{\unstoppable}} } % \newcommand{\dragon}{ - \ifnumcomp{\thechapter}{<}{6}{\setcounter{age}{6}}{\ifnumcomp{\thechapter}{>}{9}{\setcounter{age}{7}}{\setcounter{age}{\thechapter}}}\randomtwo\addtocounter{random}{2} +\ifnumcomp{\thechapter}{<}{6}{\setcounter{age}{6}}{\ifnumcomp{\thechapter}{>}{9}{\setcounter{age}{7}}{\setcounter{age}{\thechapter}}}\randomtwo\addtocounter{random}{2} \person{\arabic{age}}% STRENGTH {3}% DEXTERITY {4}% SPEED @@ -496,208 +562,581 @@ } \newcommand{\gnome}{ - \person{-2}{-1}{1}{{1}{0}{0}}{0}{0}{Academics 1, Crafts 1, Empathy 1, Pickpocketing 1, Stealth 1\Path{Alchemy}{Illusion \ifodd\value{chapter} 1\else 2\ifodd\value{page} Invocation 1\fi\fi}}{% - \ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thechapter \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 500 \ifnumcomp{\value{enc}}{>}{0}{Big ruby worth \arabic{enc}gp}{Green emerald worth \thepage sp}}{Glimmering diamond worth \thepage gp}}{interesting piece of lizardite.}}}% - } + \person{-2}% STRENGTH +{-1}% DEXTERITY +{1}% SPEED +{{1}% INTELLIGENCE +{0}% WITS +{0}}% CHARISMA +{0}% DR +{0}% AGGRESSION +{Academics 1, Crafts 1, Empathy 1, Pickpocketing 1, Stealth 1\Path{Alchemy}{Illusion \ifodd\value{chapter} 1\else 2\ifodd\value{page} Invocation 1\fi\fi}}% SKILLS +{\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thechapter \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 500 \ifnumcomp{\value{enc}}{>}{0}{Big ruby worth \arabic{enc}gp}{Green emerald worth \thepage sp}}{Glimmering diamond worth \thepage gp}}{interesting piece of lizardite.}}} +{} +} \newcommand{\gnomishillusionist}{ - \person{-3}{-2}{1}{{3}{2}{0}}{0}{0}{Projectiles 1, Academics 3, Crafts 2, Deceit 1, Stealth 2\Path{Alchemy}{Conjuration 3, Force 2, Illusion 4, Metamagic 2}}{% - \ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{Giant ruby worth \arabic{enc}gp}{Green emerald worth \thepage gp}}{Glimmering diamond worth \thepage gp}}{\setcounter{gold}{\thechapter}\addtocounter{gold}{1} interesting piece of quartz.}}}% - {\mana{6}} - } +\person{-3}% STRENGTH +{-2}% DEXTERITY +{1}% SPEED +{{3}% INTELLIGENCE +{2}% WITS +{0}}% CHARISMA +{0}% DR +{0}% AGGRESSION +{Projectiles 1, Academics 3, Crafts 2, Deceit 1, Stealth 2\Path{Alchemy}{Conjuration 3, Force 2, Illusion 4, Metamagic 2}}% SKILLS +{\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{Giant ruby worth \arabic{enc}gp}{Green emerald worth \thepage gp}}{Glimmering diamond worth \thepage gp}}{\setcounter{gold}{\thechapter}\addtocounter{gold}{1} interesting piece of quartz.}}}% +{\mana{6}} +} \newcommand{\humanfarmer}{ - \person{1}{0}{0}{{0}{-1}{\ifodd \value{chapter} -1\else1\fi}}{0}{\ifodd\thepage 0\else 1\fi}{Beast Ken 2, Crafts 2, \ifodd\thechapter Empathy 1\fi}{\Dagger , \thechapter cp in a purse.} - } +\person{1}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{0}% INTELLIGENCE +{-1}% WITS +{\ifodd \value{chapter} -1\else1\fi}}% CHARISMA +{0}% DR +{\ifodd\thepage 0\else 1\fi}% AGGRESSION +{Beast Ken 2, Crafts 2, \ifodd\thechapter Empathy 1\fi}% SKILLS +{\Dagger , \thechapter cp in a purse.}% EQUIPMENT +{} +} \newcommand{\humanmaid}{ \random - \person{1}{\ifodd \value{age} -1\else1\fi}{0}{{\ifodd\value{age} 0\else 1\fi}{-1}{0}}{0}{\ifodd\thepage 0\else 1\fi}{Empathy 1, \ifodd\thechapter Deceit 1\fi}{\Dagger \thechapter cp in a purse.} - } +\person{1}% STRENGTH +{\ifodd \value{age} -1\else1\fi}% DEXTERITY +{0}% SPEED +{{\ifodd\value{age} 0\else 1\fi}% INTELLIGENCE +{-1}% WITS +{0}}% CHARISMA +{0}% DR +{\ifodd\thepage 0\else 1\fi}% AGGRESSION +{Empathy 1, \ifodd\thechapter Deceit 1\fi}% SKILLS +{\Dagger \thechapter cp in a purse.}% EQUIPMENT +{} +} \newcommand{\humantrader}{ - \person{1}{0}{0}{{0}{-1}{\ifodd\thepage 0\else 1\fi}}{0}{0}{Academics 1, Crafts 1}{\Dagger \thepage cp in a purse, and \thechapter sp hidden nearby.} - } +\person{1}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{0}% INTELLIGENCE +{-1}% WITS +{\ifodd\thepage 0\else 1\fi}}% CHARISMA +{0}% DR +{0}% AGGRESSION +{Academics 1, Crafts 1}% SKILLS +{\Dagger \thepage cp in a purse, and \thechapter sp hidden nearby.}% EQUIPMENT +{} +} \newcommand{\humandiplomat}{ - \person{\ifodd\value{page} 0\else 1\fi}{1}{0}{{1}{0}{1}}{0}{1}{Academics 2, Deceit 2, Empathy 1, Vigilance 2}{\Dagger, \setcounter{gold}{\thepage}\addtocounter{gold}{\thechapter}\arabic{gold}cp, \divide\value{gold} by 3 \arabic{gold}sp stored secretly nearby.} - } +\person{\ifodd\value{page} 0\else 1\fi}% STRENGTH +{1}% DEXTERITY +{0}% SPEED +{{1}% INTELLIGENCE +{0}% WITS +{1}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Academics 2, Deceit 2, Empathy 1, Vigilance 2}% SKILLS +{\Dagger, \setcounter{gold}{\thepage}\addtocounter{gold}{\thechapter}\arabic{gold}cp, \divide\value{gold} by 3 \arabic{gold}sp stored secretly nearby.}% EQUIPMENT +{} +} \newcommand{\humanpriest}{ \randomthree - \person{\ifnum\value{enc}>5 3\else 0\fi}{0}{0}{{\arabic{age}}{0}{\ifodd\thepage 0\else 1}}{0}{\ifnum\value{enc}>3 0 \else 1 \fi}{Academics \arabic{age}, Empathy \ifnum\value{enc}<2 2\else 1\fi\Path{Devotion}{Fate \arabic{age}\ifodd\thepage \else \randomtwo Aldaron \arabic{enc}\fi}}{\ifodd\thechapter\quarterstaff\else\Dagger\fi}{\multiply\value{age} by 2\mana{\arabic{age}}} - } +\person{\ifnum\value{enc}>5 3\else 0\fi}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{\arabic{age}}% INTELLIGENCE +{0}% WITS +{\ifodd\thepage 0\else 1}}% CHARISMA +{0}% DR +{\ifnum\value{enc}>3 0 \else 1 \fi}% AGGRESSION +{Academics \arabic{age}, Empathy \ifnum\value{enc}<2 2\else 1\fi\Path{Devotion}{Fate \arabic{age}\ifodd\thepage \else \randomtwo Aldaron \arabic{enc}\fi}}% SKILLS +{\ifodd\thechapter\quarterstaff\else\Dagger\fi}% ABILITIES +{\multiply\value{age} by 2\mana{\arabic{age}}} +} \newcommand{\humansoldier}{ \random - \person{2}{\ifodd\thepage 0 \else 1\fi}{1}{{0}{-1}{0}}{0}{\ifodd\thechapter 2 \else 1\fi}{Beast Ken 1, Survival \ifodd\thechapter 2 \else 1\fi, Tactics 1}{\ifnum\value{age}>8{\greatsword}\else\ifnum\value{age}>4{\longsword}\else{\greataxe}\fi\fi, \ifnum\value{age}=3\partialleather\else\partialchain\fi, \setcounter{gold}{\thepage}\multiply\value{gold} by \thechapter \divide\value{gold} by 10\addtocounter{gold}{1}\arabic{gold}cp}{} - } +\person{2}% STRENGTH +{\ifodd\thepage 0 \else 1\fi}% DEXTERITY +{1}% SPEED +{{0}% INTELLIGENCE +{-1}% WITS +{0}}% CHARISMA +{0}% DR +{\ifodd\thechapter 2 \else 1\fi}% AGGRESSION +{Beast Ken 1, Survival \ifodd\thechapter 2 \else 1\fi, Tactics 1}% SKILLS +{\ifnum\value{age}>8{\greatsword}\else\ifnum\value{age}>4{\longsword}\else{\greataxe}\fi\fi, \ifnum\value{age}=3\partialleather\else\partialchain\fi, \setcounter{gold}{\thepage}\multiply\value{gold} by \thechapter \divide\value{gold} by 10\addtocounter{gold}{1}\arabic{gold}cp}% ABILITIES +{} +} \newcommand{\humanarcher}{ \random - \person{2}{1}{0}{{0}{-1}{0}}{0}{1}{Projectiles 2, Crafts \ifodd\thechapter 1 \else 2\fi, Survival \ifodd\thechapter 2 \else 1\fi, Tactics 1}{\longbow, dagger, \partialleather}{} - } +\person{2}% STRENGTH +{1}% DEXTERITY +{0}% SPEED +{{0}% INTELLIGENCE +{-1}% WITS +{0}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Projectiles 2, Crafts \ifodd\thechapter 1 \else 2\fi, Survival \ifodd\thechapter 2 \else 1\fi, Tactics 1}% SKILLS +{\longbow, dagger, \partialleather}% EQUIPMENT +{} +} \newcommand{\humanthief}{ \random - \person{1}{\ifodd\thepage 2 \else 1\fi}{1}{{0}{0}{0}}{0}{\ifodd\thechapter 2 \else 1\fi}{Athletics 2, Deceit \ifodd\thepage 2 \else 1\fi, Tactics 1}{\ifnum\value{enc}>5{\shortsword, dagger}\else\ifnum\value{age}>2{\rapier, dagger}\else{\longsword}\fi\fi \ifnum\value{age}=3\partialleather \fi \setcounter{gold}{\thepage}\divide\value{gold} by 4\addtocounter{gold}{3}, \arabic{gold}cp}{} - } +\person{1}% STRENGTH +{\ifodd\thepage 2 \else 1\fi}% DEXTERITY +{1}% SPEED +{{0}% INTELLIGENCE +{0}% WITS +{0}}% CHARISMA +{0}% DR +{\ifodd\thechapter 2 \else 1\fi}% AGGRESSION +{Athletics 2, Deceit \ifodd\thepage 2 \else 1\fi, Tactics 1}% SKILLS +{\ifnum\value{enc}>5{\shortsword, dagger}\else\ifnum\value{age}>2{\rapier, dagger}\else{\longsword}\fi\fi \ifnum\value{age}=3\partialleather \fi \setcounter{gold}{\thepage}\divide\value{gold} by 4\addtocounter{gold}{3}, \arabic{gold}cp}% EQUIPMENT +{} +} \newcommand{\humanalchemist}{ \randomthree - \person{\ifodd\thepage 0 \else 1\fi}{0}{0}{{\ifodd\value{page} 3 \else 1\fi}{\ifodd\value{page} -1 \else 1 \fi}{0}}{0}{\ifodd\value{chapter} 0 \else 1\fi}{Academics \arabic{age}, Deceit \ifodd\thepage 2 \else 1, Tactics 1\fi\Path{Alchemy}{\ifodd\value{chapter} Conjuration \arabic{age}, Invocation 3, \ifnum\value{enc}<5 Metamagic \arabic{enc}\fi\else \randomtwo Conjuration \arabic{enc}, Forces \arabic{age}, Metamagic 2\fi}}{\setcounter{age}{\value{random}}\addtocounter{age}{\value{age}}Mana stone jewel with \arabic{age} mana, \thechapter gp, \thepage sp}{\mana{4}\lockedmana{\arabic{random}}} - } +\person{\ifodd\thepage 0 \else 1\fi}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{\ifodd\value{page} 3 \else 1\fi}% INTELLIGENCE +{\ifodd\value{page} -1 \else 1 \fi}% WITS +{0}}% CHARISMA +{0}% DR +{\ifodd\value{chapter} 0 \else 1\fi}% AGGRESSION +{Academics \arabic{age}, Deceit \ifodd\thepage 2 \else 1, Tactics 1\fi\Path{Alchemy}{\ifodd\value{chapter} Conjuration \arabic{age}, Invocation 3, \ifnum\value{enc}<5 Metamagic \arabic{enc}\fi\else \randomtwo Conjuration \arabic{enc}, Forces \arabic{age}, Metamagic 2\fi}}% SKILLS +{\setcounter{age}{\value{random}}\addtocounter{age}{\value{age}}Mana stone jewel with \arabic{age} mana, \thechapter gp, \thepage sp}% EQUIPMENT +{\mana{4}\lockedmana{\arabic{random}}} +} \newcommand{\gnollhunter}{ \randomtwo\addtocounter{enc}{1} - \person{\arabic{enc}}{\ifodd\thepage 2 \else 1\fi}{1}{{-1}{1}{-1}}{0}{1}{Aggression 2, Projectiles 1, Survival 3\knacks{\adrenalinesurge}}{\spear}{} +\person{\arabic{enc}}% STRENGTH +{\ifodd\thepage 2 \else 1\fi}% DEXTERITY +{1}% SPEED +{{-1}% INTELLIGENCE +{1}% WITS +{-1}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Aggression 2, Projectiles 1, Survival 3\knacks{\adrenalinesurge}}% SKILLS +{\spear}% EQUIPMENT +{} } \newcommand{\gnollshaman}{ - \randomthree - \ifnum\value{enc}>4{\setcounter{enc}{4}}\else{\ifnum\value{enc}<0{\setcounter{enc}{1}}\else{}\fi}\fi - \setcounter{enc}{\value{age}}\setcounter{enc}{\value{enc}}\ifodd\thechapter\addtocounter{enc}{-1}\else\addtocounter{enc}{-1}\fi \ifnum\value{enc}<1{\setcounter{enc}{1}}\fi - - \addtocounter{age}{-1} - \person{1}{0}{0}{{\arabic{age}\addtocounter{age}{1}}{1}{-2}}{0}{1}{Aggression 2, Projectiles \arabic{age}, Academics \arabic{age}, Beast Ken \arabic{age}, Stealth \arabic{enc}, \ifnum\value{enc}>1{Survival \arabic{enc}, Vigilance \arabic{enc}}\fi\Path{Divinity (Qualme)}{Fate \arabic{enc} Invocation \addtocounter{enc}{1}\arabic{enc}, Necromancy \arabic{age}}}{Dagger}{\mana{4}} - } + \randomthree\addtocounter{age}{-1} +\person{1}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{\arabic{age}\addtocounter{age}{1}}% INTELLIGENCE +{1}% WITS +{-2}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Aggression 2, Projectiles \arabic{age}, Academics \arabic{age}, Beast Ken \arabic{age}, Stealth \arabic{enc}, \ifnum\value{enc}>1{Survival \arabic{enc}, Vigilance \arabic{enc}}\fi\Path{Divinity (Qualme)}{Fate \arabic{enc} Invocation \addtocounter{enc}{1}\arabic{enc}, Necromancy \arabic{age}}}% SKILLS +{Dagger}% EQUIPMENT +{\mana{4}} +} - \newcommand{\nuracat}{ - \animal{2}{2}{4}{2}{0}{4}{Stealth 2, Survival 1, Vigilance 2\abilities{\claws}}{}{} +\newcommand{\nuracat}{ + \animal{2}% STRENGTH + {2}% DEXTERITY + {4}% SPEED + {2}% WITS + {0}% DR + {4}% AGGRESSION + {Stealth 2, Survival 1, Vigilance 2\abilities{\claws}}% SKILLS + {}{} } - \newcommand{\nuracrab}{ - \randomthree\addtocounter{random}{1} -\animal{\arabic{random}}{-2}{1}{0}{6}{2}{Survival 1}{}{} +\newcommand{\nuracrab}{ +\randomthree\addtocounter{random}{1} +\animal{\arabic{random}}% STRENGTH +{-2}% DEXTERITY +{1}% SPEED +{0}% WITS +{6}% DR +{2}% AGGRESSION +{Survival 1}% SKILLS +{}% ABILITIES +{} } - \newcommand{\nurahorse}{ -\animal{2}{1}{2}{0}{2}{2}{Athletics 3, Survival 1}{}{} + \newcommand{\nurahorse}{ +\animal{2}% STRENGTH +{1}% DEXTERITY +{2}% SPEED +{0}% WITS +{2}% DR +{2}% AGGRESSION +{Athletics 3, Survival 1}% SKILLS +{}% ABILITIES +{} } - \newcommand{\nuraslug}{ - \animal{0}{-1}{-4}{0}{1}{0}{Projectiles 2, Survival 1\abilities{Spitting acid for 1D6 Damage}}{}{} - } +\newcommand{\nuraslug}{ +\animal{0}% STRENGTH +{-1}% DEXTERITY +{-4}% SPEED +{0}% WITS +{1}% DR +{0}% AGGRESSION +{Projectiles 2, Survival 1\abilities{Spitting acid for 1D6 Damage}}% SKILLS +{}% ABILITIES +{} +} - \newcommand{\nuraspider}{ - \animal{4}{2}{3}{2}{3}{4}{Athletics 3, Vigilance 2}{\web, poison}{} - } +\newcommand{\nuraspider}{ +\animal{4}% STRENGTH +{2}% DEXTERITY +{3}% SPEED +{2}% WITS +{3}% DR +{4}% AGGRESSION +{Athletics 3, Vigilance 2}% SKILLS +{\web, poison}% ABILITIES +{} +} + +\newcommand{\nurawolf}{ +\animal{1}% STRENGTH +{1}% DEXTERITY +{3}% SPEED +{1}% WITS +{2}% DR +{3}% AGGRESSION +{Athletics 3, Survival 1}% SKILLS +{\teeth}% ABILITIES +{} +} - \newcommand{\nurawolf}{ -\animal{1}{1}{3}{1}{2}{3}{Athletics 3, Survival 1}{\teeth}{} - } %%%%%%%%%% NURA %%%%%%%%%% \newcommand{\goblin}{ - \person{-1}{2}{0}{{-1}{0}{-4}}{0}{1}{Projectiles \ifodd\thechapter 1\else 2\fi, Athletics 1, Deceit 1, Stealth \ifodd\thechapter 2\else 1\fi, Tactics 1}{\javelin dagger}{} - } +\person{-1}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{-1}% INTELLIGENCE +{0}% WITS +{-4}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Projectiles \ifodd\thechapter 1\else 2\fi, Athletics 1, Deceit 1, Stealth \ifodd\thechapter 2\else 1\fi, Tactics 1}% SKILLS +{\javelin dagger}% EQUIPMENT +{} +} \newcommand{\undeadgoblin}{ - \randomtwo\addtocounter{random}{-2} - \animal{\arabic{random}}{-2}{0}{-4}{2}{2}{}{}{} - } +\randomtwo\addtocounter{random}{-2} +\animal{\arabic{random}}% STRENGTH +{-2}% DEXTERITY +{0}% SPEED +{-4}% WITS +{2}% DR +{2}% AGGRESSION +{}% SKILLS +{}% ABILITIES +{} +} \newcommand{\deepgoblin}{ - \randomtwo\addtocounter{random}{-2} - \person{\arabic{random}}{2}{0}{{-1}{1}{-4}}{0}{1}{Projectiles 2, Athletics 1, Deceit 1, Stealth 2, Tactics 2}{\javelin bag of rocks}{} - } +\randomtwo\addtocounter{random}{-2} +\person{\arabic{random}}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{-1}% INTELLIGENCE +{1}% WITS +{-4}}% CHARISMA +{0}% DR +{1}% AGGRESSION +{Projectiles 2, Athletics 1, Deceit 1, Stealth 2, Tactics 2}% SKILLS +{\javelin bag of rocks}% EQUIPMENT +{} +} \newcommand{\goblinnuramancer}{ - \randomtwo - \person{-2}{2}{0}{{\arabic{random}}{3}{-4}}{0}{0}{Projectiles 2, Deceit 2, Medicine 2, Stealth 1, Tactics 2\Path{Nura}{Invocation 3, Necromancy 3, Saurecanta 4}}{\Dagger}{\mana{4}} - } +\randomtwo +\person{-2}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{\arabic{random}}% INTELLIGENCE +{3}% WITS +{-4}}% CHARISMA +{0}% DR +{0}% AGGRESSION +{Projectiles 2, Deceit 2, Medicine 2, Stealth 1, Tactics 2\Path{Nura}{Invocation 3, Necromancy 3, Saurecanta 4}}% SKILLS +{\Dagger}% EQUIPMENT +{\mana{4}} +} \newcommand{\hobgoblin}{ - \person{1}{2}{0}{{-3}{0}{-4}}{0}{2}{Crafts 1, Tactics 1}{\shortsword\partialchain}{} - } +\person{1}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{-3}% INTELLIGENCE +{0}% WITS +{-4}}% CHARISMA +{0}% DR +{2}% AGGRESSION +{Crafts 1, Tactics 1}% SKILLS +{\shortsword\partialchain}% EQUIPMENT +{} +} \newcommand{\deephobgoblin}{ - \person{1}{2}{0}{{-3}{0}{-4}}{0}{2}{Tactics 2}{\club}{} - } +\person{1}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{-3}% INTELLIGENCE +{0}% WITS +{-4}}% CHARISMA +{0}% DR +{2}% AGGRESSION +{Tactics 2}% SKILLS +{\club}% EQUIPMENT +{} +} \newcommand{\undeadhobgoblin}{ - \animal{1}{0}{-1}{-3}{2}{2}{}{}{} - } +\animal{1}% STRENGTH +{0}% DEXTERITY +{-1}% SPEED +{-3}% WITS +{2}% DR +{2}% AGGRESSION +{}% SKILLS +{}% ABILITIES +{} +} \newcommand{\sentientundeadhobgoblin}{ - \randomtwo - \person{\arabic{random}}{-1}{-2}{{1}{0}{-5}}{2}{1}{Aggression 2, Crafts 2, Tactics 1}{None}{} +\randomtwo +\person{\arabic{random}}% STRENGTH +{-1}% DEXTERITY +{-2}% SPEED +{{1}% INTELLIGENCE +{0}% WITS +{-5}}% CHARISMA +{2}% DR +{1}% AGGRESSION +{Aggression 2, Crafts 2, Tactics 1}% SKILLS +{None}% EQUIPMENT +{} } \newcommand{\ogre}{ \randomthree\addtocounter{random}{3} - \person{\arabic{random}}{0}{1}{{-3}{-2}{-4}}{0}{2}{Beast Ken 2, Crafts 1, Tactics 1}{\greatclub \ifnumcomp{\thechapter}{>}{8}{, \thepage sp}{}}{} - } +\person{\arabic{random}}% STRENGTH +{0}% DEXTERITY +{1}% SPEED +{{-3}% INTELLIGENCE +{-2}% WITS +{-4}}% CHARISMA +{0}% DR +{2}% AGGRESSION +{Beast Ken 2, Crafts 1, Tactics 1}% SKILLS +{\greatclub \ifnumcomp{\thechapter}{>}{8}{, \thepage sp}{}}% EQUIPMENT +{} +} \newcommand{\ghoul}{ - \randomtwo - \animal{\arabic{random}}{-2}{-2}{-2}{2}{2}{}{}{} - } +\randomtwo +\animal{\arabic{random}}% STRENGTH +{-2}% DEXTERITY +{-2}% SPEED +{-2}% WITS +{2}% DR +{2}% AGGRESSION +{}% STRENGTH +{}% EQUIPMENT +{} +} \newcommand{\ghoulhobgoblin}{ - \animal{1}{-2}{-2}{-2}{2}{2}{}{}{} - } +\animal{1}% STRENGTH +{-2}% DEXTERITY +{-2}% SPEED +{-2}% WITS +{2}% DR +{2}% AGGRESSION +{None}% SKILLS +{Undead Sight}% ABILITIES +{} +} \newcommand{\ghast}{ - \randomtwo\addtocounter{enc}{1} - \person{\arabic{enc}}{2}{0}{{\arabic{random}}{0}{-5}}{2}{2}{Aggression 2, Beast Ken 1, Survival 1, Tactics \arabic{age}, Vigilance 1}{\greatsword, dagger, % - \ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{}{\ifnumcomp{\thechapter}{>}{3}{\multiply\value{gold} by \thepage \ifnumcomp{\value{gold}}{>}{0}{\divide\value{gold} by 1000 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp}{\thepage cp in a small pouch}}{ornamental dagger, worth \thepage sp}}{\thepage gp worth of rubies, sewn across the flesh of the entire body.}}}% - {} - } +\randomtwo\addtocounter{enc}{1} +\person{\arabic{enc}}% STRENGTH +{2}% DEXTERITY +{0}% SPEED +{{\arabic{random}}% INTELLIGENCE +{0}% WITS +{-5}}% CHARISMA +{2}% DR +{2}% AGGRESSION +{Aggression 2, Beast Ken 1, Survival 1, Tactics \arabic{age}, Vigilance 1}% SKILLS +{\greatsword, dagger, % +\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{}{\ifnumcomp{\thechapter}{>}{3}{\multiply\value{gold} by \thepage \ifnumcomp{\value{gold}}{>}{0}{\divide\value{gold} by 1000 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp}{\thepage cp in a small pouch}}{ornamental dagger, worth \thepage sp}}{\thepage gp worth of rubies, sewn across the flesh of the entire body.}}}% EQUIPMENT +{} +} \newcommand{\demilich}{ - \randomtwo - \person{\arabic{enc}}{-1}{-2}{{2}{1}{-5}}{2}{1}{Aggression 2, Projectiles 1, Academics 3, Deceit 1, Medicine 2, Vigilance 1\Path{Devotion (Qualme)}{Fate \arabic{enc}, \ifodd\thechapter Invocation 3\else Aldaron \arabic{enc}\fi, Metamagic 3, Necromancy 5}}{\Dagger, mana stone holding 6 MP}{\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} - } +\randomtwo +\person{\arabic{enc}}% STRENGTH +{-1}% DEXTERITY +{-2}% SPEED +{{2}% INTELLIGENCE +{1}% WITS +{-5}}% CHARISMA +{2}% DR +{1}% AGGRESSION +{Aggression 2, Projectiles 1, Academics 3, Deceit 1, Medicine 2, Vigilance 1\Path{Devotion (Qualme)}{Fate \arabic{enc}, \ifodd\thechapter Invocation 3\else Aldaron \arabic{enc}\fi, Metamagic 3, Necromancy 5}}% SKILLS +{\Dagger, mana stone holding 6 MP}% EQUIPMENT +{\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} +} \newcommand{\lich}{ - \person{1}{-2}{-2}{{3}{1}{-5}}{2}{1}{Aggression 2, Projectiles 2, Academics 3, Deceit 2, Medicine 3, Vigilance 2\Path{Devotion (Qualme)}{Aldaron 3, Invocation 3, Metamagic 4, Necromancy 5}}{\Dagger, embalmed hand of a king; capable of dealing $1D6+3$ direct HP Damage to anyone who strike the lich.}{\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} - } +\person{1}% STRENGTH +{-2}% DEXTERITY +{-2}% SPEED +{{3}% INTELLIGENCE +{1}% WITS +{-5}}% CHARISMA +{2}% DR +{1}% AGGRESSION +{Aggression 2, Projectiles 2, Academics 3, Deceit 2, Medicine 3, Vigilance 2\Path{Devotion (Qualme)}{Aldaron 3, Invocation 3, Metamagic 4, Necromancy 5}}% SKILLS +{\Dagger, embalmed hand of a king; capable of dealing $1D6+3$ direct HP Damage to anyone who strike the lich.}% EQUIPMENT +{\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} +} \newcommand{\jelly}{ - \animal{-1}{2}{-2}{-3}{3}{2}{Stealth 2, \unstoppable}{Acidic damage, gelanonous}{\addtocounter{xpbonus}{2}} - } +\animal{-1}% STRENGTH +{2}% DEXTERITY +{-2}% SPEED +{-3}% WITS +{3}% DR +{2}% AGGRESSION +{Stealth 2, \knacks{\unstoppable}}% SKILLS +{Acidic damage, gelanonous}% ABILITIES +{\addtocounter{xpbonus}{2}} +} \newcommand{\umberhulk}{ \randomtwo\addtocounter{enc}{4} - \animal{\arabic{enc}}{\ifodd\thechapter -1\else 0\fi\randomtwo }{1}{1}{5}{2}{Stealth 1, Survival \arabic{enc}, Vigilance 1}{}{} - } +\animal{\arabic{enc}}% STRENGTH +{\ifodd\thechapter -1\else 0\fi\randomtwo }% DEXTERITY +{1}% SPEED +{1}% WITS +{5}% DR +{2}% AGGRESSION +{Stealth 1, Survival \arabic{enc}, Vigilance 1}% SKILLS +{}% ABILITIES +{} +} \newcommand{\horse}{ - \animal{2}{0}{4}{1}{1}{0}{Athletics 2, Survival 1}{}{} - } +\animal{2}% STRENGTH +{0}% DEXTERITY +{4}% SPEED +{1}% WITS +{1}% DR +{0}% AGGRESSION +{Athletics 2, Survival 1}% SKILLS +{}% ABILITIES +{} +} \newcommand{\warhorse}{ - \animal{3}{0}{4}{1}{1}{1}{Athletics 2, Survival 2, Vigilance 1}{}{} - } +\animal{3}% STRENGTH +{0}% DEXTERITY +{4}% SPEED +{1}% WITS +{1}% DR +{1}% AGGRESSION +{Athletics 2, Survival 2, Vigilance 1}% SKILLS +{}% ABILITIES +{} +} \newcommand{\huntingdog}{ - \randomtwo\addtocounter{random}{-2} - \animal{-2}{\arabic{random}}{4}{1}{1}{0}{Survival 2\abilities{\teeth}}{}{} - } +\randomtwo\addtocounter{random}{-2} +\animal{-2}% STRENGTH +{\arabic{random}}% DEXTERITY +{4}% SPEED +{1}% WITS +{1}% DR +{0}% AGGRESSION +{Survival 2\abilities{\teeth}}{}% SKILLS +{}% ABILITIES +} \newcommand{\rockman}{ - \randomthree\ifodd\value{page}\addtocounter{age}{3}\else\addtocounter{age}{4}\setcounter{enc}{-1}\addtocounter{enc}{-\value{random}} - \person{\arabic{age}}% STRENGTH - {0}% DEXTERITY - {\arabic{enc}}% SPEED - {{\arabic{age}}% INTELLIGENCE - {-4}% WITS - {1}}% CHARISMA - {7}{1}{Academics 1, Ether Lore 2, Stealth 3, Vigilance 2}{}{} - } +\randomthree\ifodd\value{page}\addtocounter{age}{3}\else\addtocounter{age}{4}\setcounter{enc}{-1}\addtocounter{enc}{-\value{random}} +\person{\arabic{age}}% STRENGTH +{0}% DEXTERITY +{\arabic{enc}}% SPEED +{{\arabic{age}}% INTELLIGENCE +{-4}% WITS +{1}}% CHARISMA +{7}% DR +{1}% AGGRESSION +{Academics 1, Ether Lore 2, Stealth 3, Vigilance 2}% SKILLS +{}% ABILITIES +{} +} \newcommand{\lavaman}{ - \person{7}{0}{0}{{-3}{-5}{-3}}{7}{2}{Crafts 1, Deceit 1, Ether Lore 1, }{}{} - } +\person{7}% STRENGTH +{0}% DEXTERITY +{0}% SPEED +{{-3}% INTELLIGENCE +{-5}% WITS +{-3}}% CHARISMA +{7}% DR +{2}% AGGRESSION +{Crafts 1, Deceit 1, Ether Lore 1, }% SKILLS +{}% ABILITIES +{} +} \newcommand{\archmage}{ \randomtwo\addtocounter{enc}{3}\randomthree - \person{-5}{-2}{-3}{{\arabic{enc}}{4}{-5}}{0}{0}{Projectiles \arabic{age}, Academics 3, Deceit \arabic{age}, Ether Lore \addtocounter{enc}{-1}\arabic{enc}, Tactics \arabic{age}\Path{Divinity}{Force \arabic{age}, Illusion 3, Invocation 5, Conjuration 4, Metamagic \addtocounter{enc}{1}\arabic{enc}}}{None}{\addtocounter{sp}{20}\mana{8}\addtocounter{xpbonus}{4}} - } +\person{-5}% STRENGTH +{-2}% DEXTERITY +{-3}% SPEED +{{\arabic{enc}}% INTELLIGENCE +{4}% WITS +{-5}}% CHARISMA +{0}% DR +{0}% AGGRESSION +{Projectiles \arabic{age}, Academics 3, Deceit \arabic{age}, Ether Lore \addtocounter{enc}{-1}\arabic{enc}, Tactics \arabic{age}\Path{Divinity}{Force \arabic{age}, Illusion 3, Invocation 5, Conjuration 4, Metamagic \addtocounter{enc}{1}\arabic{enc}}}% SKILLS +{None}% ABILITIES +{\addtocounter{sp}{20}\mana{8}\addtocounter{xpbonus}{4}} +} \newcommand{\watcher}{ - \animal{-3}{-2}{-2}{2}{0}{0}{Stealth 3, Vigilance 2\abilities{Gas}}{}{} - } +\animal{-3}% STRENGTH +{-2}% DEXTERITY +{-2}% SPEED +{2}% WITS +{0}% DR +{0}% AGGRESSION +{Stealth 3, Vigilance 2\abilities{Gas}}% SKILLS +{}% ABILITIES +{} +}