diff --git a/combat.tex b/combat.tex index 74154932874c9c482bc617267131dfd2dcda8199..25dcd48d0dcf618e6533db937e26796fd982f04b 100644 --- a/combat.tex +++ b/combat.tex @@ -674,6 +674,12 @@ Anyone can use them at any point, if they use the right weapons. \index{Combat!Brawling} \index{Brawling} +Anyone can go for a brawling manoeuvre, even while using a weapon. +\iftoggle{verbose}{% + Swinging an axe can place one in a vulnerable position -- on negative \glspl{ap}! + But since these attacks cost only 1 \gls{ap}, they won't deplete \glspl{ap} to fast. +}{} + Punches and kicks all use the Combat bonus. Such attacks inflict \glspl{fatigue}. Everyone gains a \gls{dr} against Brawling Damage equal to their Strength Bonus, which stacks with armour (\gls{dr} cannot be negative).