diff --git a/traits.tex b/traits.tex
index c8a2ed1675def99c2b210c85140fc9649fb68abf..ff118c76d2cc323222dfd434c0ef87b2039cfc26 100644
--- a/traits.tex
+++ b/traits.tex
@@ -953,6 +953,7 @@ Of course, characters can push themselves as much as they want, and cover as muc
 \glspl{fatigue} inflicted from starvation are marked with an `$S$', and each of these points only heal once the character has had a full meal.
 
 \subsubsection{\Glsfmtplural{npc}}
+\label{npcFatigue}
 
 \Glspl{npc} should acrue \glspl{fatigue}, just like the \glspl{pc} do.
 The \gls{gm} might assume \glspl{npc} have a number of \glspl{fatigue} equal to half their \glspl{hp} at any time, unless the situation suggests otherwise.