From 9ca66d62c48c1e24997eddfecc20a73bc4e07fae Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Sun, 1 Dec 2019 03:55:13 +0700
Subject: [PATCH] update readme

---
 README.md | 18 ++++++++++++++++--
 main.tex  |  2 ++
 2 files changed, 18 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 8bcbc973..2efc4925 100644
--- a/README.md
+++ b/README.md
@@ -2,11 +2,25 @@ These config files make the First Blood RPG books look and act the way they do.
 
 # Usage
 
+To make a book, put this config folder into the same directory, and copy `main.tex` into the directory.
+
 Edit 'main.tex', and input your tex files by writing `\include{my_file.tex}.
 
-You can include pseudo-randomo creatures in your adventure by summoning the names from monsters.tex.  For example, to place a random elf in your game, just write `\elf`, and an elf will be magically summoned unto your character sheet.
+## Creatures
+
+You can include pseudo-randomo creatures in your adventure by summoning the names from monsters.tex.  For example, to place a random elf in your game, just write `\elf`, and an elf will be magically summoned unto your adventure.   You can give the character a title and name by writing '\character', or simply '\monster' for an animal, creature, or other non-intelligence character.  For example:
+
+```
+
+\character{Rincewind}
+
+\humanalchemist
+
+```
+
+This would make a heading called **Rincewind** in bold, and provide pseudo-random alchemist-appropriate stats underneath.
 
-For more details on the syntax, have a look at examples in *Adventures in Fenestra*.
+For a complete list of all the creatures and characters which can be used, see the 'monsters.tex' file.  For more details on the syntax, have a look at examples in *Adventures in Fenestra*.
 
 # Texnical Details
 
diff --git a/main.tex b/main.tex
index 557b50f3..863e7f2e 100644
--- a/main.tex
+++ b/main.tex
@@ -1,4 +1,6 @@
 \documentclass[a4paper,openany]{report}
+\usepackage{glossaries}
+
 \input{config/glossary.tex}
 \input{config/preamble.tex}
 \input{config/monsters.tex}
-- 
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