diff --git a/knacks.tex b/knacks.tex index 0c2f99d6a36157cd96d7acbc4218d8bbd123e1f5..dae40613d5f73e1e3c4add5049d662b7be783ef3 100644 --- a/knacks.tex +++ b/knacks.tex @@ -142,13 +142,17 @@ The \glspl{ep} heal at the normal rate, allowing the caster to regenerate their \subsubsection{Ritual Caster} \label{ritualCaster} \index{Rituals, Magical} +\index{Spells!Ritual} -A staple of dwarves and humans -- this Knack allows any caster to use Intelligence as their casting Attribute. -It also allows the caster to spend one more \gls{mp} than usual when casting spells as a resting action.% +Casters can use this Knack to cast a spell as \pgls{restingaction}.% \footnote{See \autopageref{restingactions}.} +They use Intelligence as the action's Attribute (rather than the standard, Charisma), and must take one hour per \gls{mp} spent to cast the spell. -However, the rituals required to cast spells in this way require long periods of focus -- specifically half an hour per \gls{mp} spent. -Casting as a resting action requires a full hour per \gls{mp} spent. +Ritual spells can employ two \glspl{boon}, rather than the usual limit of one. +This lets them bolster their spell-casting limitations beyond any other caster. + +Any spell the caster knows can be used as a ritual. +Dwarves often embellish these spells by a grand rune-carving ceremony (which results in chiselled letters on a stone surface) or long, slow, chants; humans use rituals that resemble theatre; and elves use meditation or song. \subsubsection{Snap Caster} \label{snapCaster}