diff --git a/knacks.tex b/knacks.tex
index 0c2f99d6a36157cd96d7acbc4218d8bbd123e1f5..dae40613d5f73e1e3c4add5049d662b7be783ef3 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -142,13 +142,17 @@ The \glspl{ep} heal at the normal rate, allowing the caster to regenerate their
 \subsubsection{Ritual Caster}
 \label{ritualCaster}
 \index{Rituals, Magical}
+\index{Spells!Ritual}
 
-A staple of dwarves and humans -- this Knack allows any caster to use Intelligence as their casting Attribute.
-It also allows the caster to spend one more \gls{mp} than usual when casting spells as a resting action.%
+Casters can use this Knack to cast a spell as \pgls{restingaction}.%
 \footnote{See \autopageref{restingactions}.}
+They use Intelligence as the action's Attribute (rather than the standard, Charisma), and must take one hour per \gls{mp} spent to cast the spell.
 
-However, the rituals required to cast spells in this way require long periods of focus -- specifically half an hour per \gls{mp} spent.
-Casting as a resting action requires a full hour per \gls{mp} spent.
+Ritual spells can employ two \glspl{boon}, rather than the usual limit of one.
+This lets them bolster their spell-casting limitations beyond any other caster.
+
+Any spell the caster knows can be used as a ritual.
+Dwarves often embellish these spells by a grand rune-carving ceremony (which results in chiselled letters on a stone surface) or long, slow, chants; humans use rituals that resemble theatre; and elves use meditation or song.
 
 \subsubsection{Snap Caster}
 \label{snapCaster}