diff --git a/combat.tex b/combat.tex
index 317619f5952dc45166cac0ac7d2cd520a64b5113..e0ce76b8bd4c691d52692a1da621ba39486a81b0 100644
--- a/combat.tex
+++ b/combat.tex
@@ -150,11 +150,10 @@ At that point use the following method to determine who goes first:
 
 \subsubsection{\Glspl{quickaction}}
 
-\Glspl{quickaction} happen in reaction to another.
-When someone attacks you, then you are engaged in an attack with them, and must spend the necessary \glspl{ap} immediately.
-Similarly, if someone moves towards you, you can move away from them as a \gls{quickaction}.
+\Glspl{quickaction} require spending an \gls{ap} immediately to react to a situation.
+This includes getting attacked by someone or moving away from someone who approaches you.
 
-Disagreements about which \gls{quickaction} of many goes first resolve with the usual Initiative rules.
+Resolve priority upon simultaneous action with the Combat Order rules above.
 
 \paragraph{Guarding}
 \label{guarding}