diff --git a/combat.tex b/combat.tex index 317619f5952dc45166cac0ac7d2cd520a64b5113..e0ce76b8bd4c691d52692a1da621ba39486a81b0 100644 --- a/combat.tex +++ b/combat.tex @@ -150,11 +150,10 @@ At that point use the following method to determine who goes first: \subsubsection{\Glspl{quickaction}} -\Glspl{quickaction} happen in reaction to another. -When someone attacks you, then you are engaged in an attack with them, and must spend the necessary \glspl{ap} immediately. -Similarly, if someone moves towards you, you can move away from them as a \gls{quickaction}. +\Glspl{quickaction} require spending an \gls{ap} immediately to react to a situation. +This includes getting attacked by someone or moving away from someone who approaches you. -Disagreements about which \gls{quickaction} of many goes first resolve with the usual Initiative rules. +Resolve priority upon simultaneous action with the Combat Order rules above. \paragraph{Guarding} \label{guarding}