From 936068c05f01c576ee62dbfb3cfb886e872c28c0 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Mon, 30 Mar 2020 02:21:55 +0200
Subject: [PATCH] rephrase passing attacks

---
 combat.tex | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/combat.tex b/combat.tex
index 0138a1b3..3d818d75 100644
--- a/combat.tex
+++ b/combat.tex
@@ -616,7 +616,9 @@ Deep darkness can provide a maximum penalty of -6, while twilight is limited to
 
 \subsubsection{Passing Attacks}\index{Combat!Passing Attacks}
 
-When someone is attempting to run past others, they have some opportunity to hit when the character is passing. This can be any normal attack, but counts as a Quick Action, jumping ahead in the Initiative Score. The attack costs the normal amount of Initiative.
+If you try to run past an opponent during combat, they may make an attack against you as a Quick Action.
+
+This might happen when someone is surrounded, but wants to run away.
 
 \subsubsection{Spell Casting in Combat}\index{Combat!Spell Casting}
 
-- 
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