diff --git a/images/Roch_Hercka/cave_fight.jpg b/images/Roch_Hercka/cave_fight.jpg
new file mode 100644
index 0000000000000000000000000000000000000000..3f692b8d71f612a8ce672ef6075f312de5d41ea2
--- /dev/null
+++ b/images/Roch_Hercka/cave_fight.jpg
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:32a46a03fc773fb13430867c2c7f00855a45f551dd191f19f9a0a2405c173dd3
+size 433321
diff --git a/intro.tex b/intro.tex
index c0cb2095e84f2942ccec300e151a53e713072d22..d412580342ef0f446eba6ac76bd58255287efa06 100644
--- a/intro.tex
+++ b/intro.tex
@@ -45,6 +45,7 @@ It begins with building a map, then describes \gls{fenestra}'s ecology, with det
 
 \paragraph{Roch Hercka} for the myriad wonderful pencil sketches (pages 
 \pageref{Roch_Hercka/dwarf_encumbrance}, 
+\pageref{Roch_Hercka/cave_fight}, 
 \pageref{Roch_Hercka/stances}, 
 \pageref{Roch_Hercka/vitals_shot}, 
 \pageref{Roch_Hercka/conjuration_right}, 
diff --git a/traits.tex b/traits.tex
index abe3c19441754563400915176cd0e5e142c5fc28..c8a2ed1675def99c2b210c85140fc9649fb68abf 100644
--- a/traits.tex
+++ b/traits.tex
@@ -960,3 +960,5 @@ The \gls{gm} might assume \glspl{npc} have a number of \glspl{fatigue} equal to
 Players should be able to use this to their advantage, just as their \glspl{pc}' tired bodies work to their disadvantage.
 
 \end{multicols}
+
+\widePic{Roch_Hercka/cave_fight}