diff --git a/images/Roch_Hercka/cave_fight.jpg b/images/Roch_Hercka/cave_fight.jpg new file mode 100644 index 0000000000000000000000000000000000000000..3f692b8d71f612a8ce672ef6075f312de5d41ea2 --- /dev/null +++ b/images/Roch_Hercka/cave_fight.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:32a46a03fc773fb13430867c2c7f00855a45f551dd191f19f9a0a2405c173dd3 +size 433321 diff --git a/intro.tex b/intro.tex index c0cb2095e84f2942ccec300e151a53e713072d22..d412580342ef0f446eba6ac76bd58255287efa06 100644 --- a/intro.tex +++ b/intro.tex @@ -45,6 +45,7 @@ It begins with building a map, then describes \gls{fenestra}'s ecology, with det \paragraph{Roch Hercka} for the myriad wonderful pencil sketches (pages \pageref{Roch_Hercka/dwarf_encumbrance}, +\pageref{Roch_Hercka/cave_fight}, \pageref{Roch_Hercka/stances}, \pageref{Roch_Hercka/vitals_shot}, \pageref{Roch_Hercka/conjuration_right}, diff --git a/traits.tex b/traits.tex index abe3c19441754563400915176cd0e5e142c5fc28..c8a2ed1675def99c2b210c85140fc9649fb68abf 100644 --- a/traits.tex +++ b/traits.tex @@ -960,3 +960,5 @@ The \gls{gm} might assume \glspl{npc} have a number of \glspl{fatigue} equal to Players should be able to use this to their advantage, just as their \glspl{pc}' tired bodies work to their disadvantage. \end{multicols} + +\widePic{Roch_Hercka/cave_fight}