diff --git a/combat.tex b/combat.tex index 2dc7c654e5b1ea1fa8f30d3b27d4de2a2cffb748..ef95d6765e758d6a886ba82394ec9a4af56b6b21 100644 --- a/combat.tex +++ b/combat.tex @@ -312,7 +312,7 @@ is a rating used for certain creatures which have natural armour without weak sp Assuming the player's total \gls{tn} is `7', the possible results will look like this: }{ - \pic{Roch_Hercka/vitals_shot}{\label{roch:vitals}} + \pic{Roch_Hercka/vitals_shot} } }{} diff --git a/intro.tex b/intro.tex index 6fd50e9f08729e4e8a3cbfc3d126d634d6c55efa..c71fe4d79feb81b9f1f10376130655b7f59f4963 100644 --- a/intro.tex +++ b/intro.tex @@ -81,15 +81,15 @@ If you're looking for a pre made campaign world, monsters, and stories to tell, \paragraph{Roch Hercka} for the myriad wonderful pencil sketches (pages \pageref{Roch_Hercka/five_races}, -\pageref{roch:dwarf}, +\pageref{Roch_Hercka/dwarf_encumbrance}, \pageref{Roch_Hercka/stances}, -\pageref{roch:vitals}, -\pageref{roch:xp1}, -\pageref{roch:xp2}, +\pageref{Roch_Hercka/vitals_shot}, +\pageref{Roch_Hercka/xp-1}, +\pageref{Roch_Hercka/xp-2}, \pageref{Roch_Hercka/elvish_enchanter}, -\pageref{roch:invocation}, -\pageref{roch:polymorph}, -\pageref{roch:runes}, +\pageref{Roch_Hercka/conjuration_left}, +\pageref{Roch_Hercka/polymorph}, +\pageref{Roch_Hercka/dwarvish_runes}, \pageref{Roch_Hercka/illusion_trogdor}, \pageref{Roch_Hercka/flashing_light} ). diff --git a/knacks.tex b/knacks.tex index 22e62c45abf10b1e7356d047a188049b8e4ecab3..495b610f426124683bb591827154f5e68288acdc 100644 --- a/knacks.tex +++ b/knacks.tex @@ -233,7 +233,7 @@ They could only use it for runic magics, but later they could spend 5 \gls{xp} t Runes can never be cast in a subtle way. All castings will be entirely obvious. Ritual castings are a particularly long affair, often taking an entire day's work and always require runes to be dented or impressed into something rather than just written out. \iftoggle{verbose}{ - \pic{Roch_Hercka/dwarvish_runes}{\label{roch:runes}} + \pic{Roch_Hercka/dwarvish_runes} }{} \subsubsection{Extreme Focus} diff --git a/rules.tex b/rules.tex index a8872ad27d425d19d526c7700c758850b0613a79..2fee20d45c45571adc3344ac1f5a821a1e31eaca 100644 --- a/rules.tex +++ b/rules.tex @@ -245,7 +245,9 @@ For every member of the party, that many points are deducted from one monster's If the party has two members, the first two monsters have 2 \gls{xp} deducted from their total value. If the party has five members, the first five monsters have 5 \gls{xp} deducted from their total. -\sidepic{Roch_Hercka/xp-1}{\label{roch:xp1}} +\iftoggle{verbose}{ + \sidepic{Roch_Hercka/xp-1} +}{} If a single warrior defeats a dragon worth 22 \gls{xp}, then the warrior receives 21 \gls{xp}, because 1 \gls{xp} is removed from the total. If he fights 10 ghouls worth 2 \gls{xp} each, then he receives 1 for the first, and 2 for the rest, for a total of 19 \gls{xp}. @@ -273,7 +275,7 @@ If players need to discount multiple adversaries, they are counted from highest \subsection{Spending \gls{xp}} -\sidepic{Roch_Hercka/xp-2}{\label{roch:xp2}} +\sidepic{Roch_Hercka/xp-2} At the end of each session, players can spend their \glspl{xp} to improve their characters. Spending \glspl{xp} suddenly can only be done by spending a \gls{storypoint}.% @@ -427,7 +429,7 @@ War horses aren't much faster than regular horses, but they won't become so easi Hunting dogs are mostly useless in warfare, but they make excellent watchmen. \iftoggle{verbose}{ - \pic{Roch_Hercka/dwarf_encumbrance}{\label{roch:dwarf}} + \pic{Roch_Hercka/dwarf_encumbrance} }{} \iftoggle{verbose}{ diff --git a/spheres.tex b/spheres.tex index 533272cb7f32f74f796d7def4690c1997196a0df..58efd23ea101cf1758048084964527d096377f87 100644 --- a/spheres.tex +++ b/spheres.tex @@ -1035,7 +1035,7 @@ Larger fires require a \textit{Wide Extinguish} spell. \label{fireball} \iftoggle{verbose}{ - \sidepic[40]{Roch_Hercka/conjuration_left}{\label{roch:invocation}} + \sidepic[40]{Roch_Hercka/conjuration_left} }{} The mage throws out a ball of flaming, crackling ball of energy, which strikes and burns the target. The Damage is 3 Damage, plus the spell's Level, plus the caster's Intelligence Bonus. @@ -1253,7 +1253,7 @@ See \autopageref{raceRoll}.} \label{spellChimaera} \iftoggle{verbose}{ - \sidepic{Roch_Hercka/polymorph}{\label{roch:polymorph}} + \sidepic{Roch_Hercka/polymorph} }{} A polymorphing mage can copy the whiskers from a mouse, a bull's thick skin, or a tadpole's gills, and throw that animalistic pattern onto any target.