diff --git a/combat.tex b/combat.tex index 39b7343fcac9d8ba3cb3226541669c9bd9a26906..4dc4284bf4efb94403029166616bfb0102f64de8 100644 --- a/combat.tex +++ b/combat.tex @@ -357,15 +357,15 @@ For example, if someone were to carry a long sword and a shield, they would rece \textbf{Armour} & \glsentrytext{dr} & \textbf{Weight} & \textbf{Price} \\\hline - Elvish & 2 & -2 & 3 gp \\ + Elvish & 2 & -2 & 3 gp/9 gp \\ - Padded & 2 & 1 & 1 sp \\ + Padded & 2 & 1 & 1sp/3sp \\ - Leather & 3 & 0 & 5 sp \\ + Leather & 3 & 0 & 5sp/15sp \\ - Chain & 4 & 1 & 10 sp \\ + Chain & 4 & 1 & 10sp/30sp \\ - Plate & 5 & 2 & 12 gp \\ + Plate & 5 & 2 & 12gp/36gp \\ \end{tcolorbox} } @@ -386,7 +386,6 @@ Complete armour, whether leather or plate, will come with a helmet, a neck-guard Perfect armour is a rating used for certain creatures which have natural armour without weak spots (such as stone giants). \paragraph{Complete} armour adds +1 to the \gls{weightrating} and multiplies the price by 3. -Complete leather armour would have a \gls{weightrating} of 1, rather than 0, and would cost 30 sp rather than 10. \subsection{Vitals Shots}\label{vitals}\index{Combat!Vitals Shots}