diff --git a/combat.tex b/combat.tex
index 39b7343fcac9d8ba3cb3226541669c9bd9a26906..4dc4284bf4efb94403029166616bfb0102f64de8 100644
--- a/combat.tex
+++ b/combat.tex
@@ -357,15 +357,15 @@ For example, if someone were to carry a long sword and a shield, they would rece
 
 	\textbf{Armour} & \glsentrytext{dr} & \textbf{Weight} & \textbf{Price} \\\hline
 
-	Elvish & 2 & -2 & 3 gp \\
+	Elvish & 2 & -2 & 3 gp/9 gp \\
 
-	Padded & 2 & 1 & 1 sp \\
+	Padded & 2 & 1 & 1sp/3sp \\
 
-	Leather & 3 & 0 & 5 sp \\
+	Leather & 3 & 0 & 5sp/15sp \\
 
-	Chain & 4 & 1 & 10 sp \\
+	Chain & 4 & 1 & 10sp/30sp \\
 
-	Plate & 5 & 2 & 12 gp \\
+	Plate & 5 & 2 & 12gp/36gp \\
 
 	\end{tcolorbox}
 }
@@ -386,7 +386,6 @@ Complete armour, whether leather or plate, will come with a helmet, a neck-guard
 Perfect armour is a rating used for certain creatures which have natural armour without weak spots (such as stone giants).
 
 \paragraph{Complete} armour adds +1 to the \gls{weightrating} and multiplies the price by 3.
-Complete leather armour would have a \gls{weightrating} of 1, rather than 0, and would cost 30 sp rather than 10.
 
 \subsection{Vitals Shots}\label{vitals}\index{Combat!Vitals Shots}