diff --git a/main.tex b/main.tex index 79fefa9f60b763c3ae8fb36f2be394d745925b42..bb3a543b3dc1aa19659dc30d01a9294f3a5cb7a2 100644 --- a/main.tex +++ b/main.tex @@ -115,7 +115,7 @@ This particular version was last revised on \today. \pagenumbering{arabic} -\chapter{Traits}\index{Traits} +\chapter{Character Creation}\index{Traits}\index{Character Creation}\label{character_rolls} \begin{multicols}{2} @@ -129,7 +129,8 @@ Otherwise, you fail. \end{multicols} -\section{Character Creation}\index{Character Creation}\label{character_rolls} \iftoggle{verbose}{ +\section{Races}\index{Race} +\iftoggle{verbose}{ \includegraphics[width=\textwidth]{images/Roch_Hercka/five_races.jpg} \label{roch:races} }{} @@ -161,7 +162,6 @@ Character creation is random by default -- it helps new players get started quic I've just rolled a `7', so I'm playing a human. Being the tallest of the races they get +1 Strength. However, they're also a little slow on the uptake, so they get -1 Wits. - It's been a while since I saw any humans so I'm going to go and look up the race section detailing humans. Whichever race you've landed on, go and have a look at page \pageref{starting_characters}. You will also find suggestions on why someone of that race might be adventuring. \begin{wrapfigure}{R}{.6\linewidth} @@ -232,7 +232,7 @@ The wizard smiled again. \end{multicols} -\section{Attributes} +\section{Traits} These are the basics Traits which characters must use over and over again for every roll.