diff --git a/main.tex b/main.tex
index 79fefa9f60b763c3ae8fb36f2be394d745925b42..bb3a543b3dc1aa19659dc30d01a9294f3a5cb7a2 100644
--- a/main.tex
+++ b/main.tex
@@ -115,7 +115,7 @@ This particular version was last revised on \today.
 
 \pagenumbering{arabic}
 
-\chapter{Traits}\index{Traits}
+\chapter{Character Creation}\index{Traits}\index{Character Creation}\label{character_rolls}
 
 \begin{multicols}{2}
 
@@ -129,7 +129,8 @@ Otherwise, you fail.
 
 \end{multicols}
 
-\section{Character Creation}\index{Character Creation}\label{character_rolls} \iftoggle{verbose}{
+\section{Races}\index{Race}
+\iftoggle{verbose}{
 \includegraphics[width=\textwidth]{images/Roch_Hercka/five_races.jpg}
 \label{roch:races}
 }{}
@@ -161,7 +162,6 @@ Character creation is random by default -- it helps new players get started quic
 
 I've just rolled a `7', so I'm playing a human.  Being the tallest of the races they get +1 Strength.  However, they're also a little slow on the uptake, so they get -1 Wits.
 
-
 It's been a while since I saw any humans so I'm going to go and look up the race section detailing humans. Whichever race you've landed on, go and have a look at page \pageref{starting_characters}. You will also find suggestions on why someone of that race might be adventuring.
 
 \begin{wrapfigure}{R}{.6\linewidth} 
@@ -232,7 +232,7 @@ The wizard smiled again.
 
 \end{multicols}
 
-\section{Attributes}
+\section{Traits}
 
 These are the basics Traits which characters must use over and over again for every roll.