From 7a265b8c3e438b9ae36bdcc2619e888bf0598ec1 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Thu, 19 Jan 2023 10:14:48 +0100 Subject: [PATCH] reorder initiative winner --- combat.tex | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/combat.tex b/combat.tex index 86fff11a..8f95ee12 100644 --- a/combat.tex +++ b/combat.tex @@ -63,7 +63,8 @@ Anyone on \emph{negative} \glspl{ap} receives a penalty to all actions equal to The next time they engage in an attack, they receive a -3 penalty to the roll, and go down to -6 \glspl{ap}, then -9 \glspl{ap}. }{} -\subsubsection{Initiative Order \& Interruptions} +\subsubsection{Initiative \& Interruptions} +\index{Initiative} Once combat starts, anyone can attack, move, or do whatever they want in any order\ldots at first. However, if two characters both wish to act first, we resolve who goes first in the following order: @@ -72,6 +73,8 @@ However, if two characters both wish to act first, we resolve who goes first in \item Whoever currently has the most \glspl{ap}. \item + Whoever is spending the \emph{least} \glspl{ap}. + \item Whoever has the highest Speed Bonus. \item Whoever has the highest Wits Bonus. -- GitLab