diff --git a/combat.tex b/combat.tex
index 86fff11a804d119c207cd5a1a68a093d3a213cf1..8f95ee123eaffbbfca76563df447a6503ed41ef3 100644
--- a/combat.tex
+++ b/combat.tex
@@ -63,7 +63,8 @@ Anyone on \emph{negative} \glspl{ap} receives a penalty to all actions equal to
   The next time they engage in an attack, they receive a -3 penalty to the roll, and go down to -6 \glspl{ap}, then -9 \glspl{ap}.
 }{}
 
-\subsubsection{Initiative Order \& Interruptions}
+\subsubsection{Initiative \& Interruptions}
+\index{Initiative}
 
 Once combat starts, anyone can attack, move, or do whatever they want in any order\ldots at first.
 However, if two characters both wish to act first, we resolve who goes first in the following order:
@@ -72,6 +73,8 @@ However, if two characters both wish to act first, we resolve who goes first in
   \item
   Whoever currently has the most \glspl{ap}.
   \item
+  Whoever is spending the \emph{least} \glspl{ap}.
+  \item
   Whoever has the highest Speed Bonus.
   \item
   Whoever has the highest Wits Bonus.