diff --git a/gm.tex b/gm.tex
index 75a392745be98bdb0b8bc79d7678eac5ffe9569f..601983cbc0c3353348c6cf61f0b4903374af9b77 100644
--- a/gm.tex
+++ b/gm.tex
@@ -365,6 +365,14 @@ If the \glspl{pc} want to survive, they'll need to take start stepping back at t
 Next up, remember the use of ranged weapons.
 Everyone from thieves to goblins can throw spears, and if no spears are available, they can throw rocks.
 
+\subsubsection{Duel Wield \& Kick}
+
+When you get down to 5 or 6 Initiative, making a single attack with a Medium weapon will put you below Initiative 1, so that would be your last attack.
+Another option here is use to use a dagger, or simply kick someone.
+This costs only 4 Initiative, putting you on 1 or 2, so you still get a chance to make your another attack later.
+
+This secondary attack is often a bad idea for obvious reasons, but sometimes it's a great idea, and it's a good way to surprise players.
+
 \subsubsection{Advanced Tactics}
 
 So you have twenty goblins facing off against four of the \glspl{pc}, but the \glspl{pc} have plate armour, a round shield, and a bad attitude.