From 70ae6e9f813b9f88c6b8f8f8609cfc2bc445ab5c Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sat, 29 Jun 2024 16:51:19 +0200 Subject: [PATCH] make monsters gls entries --- combat.tex | 6 +++--- config | 2 +- eyeline.tex | 4 ++-- play.tex | 20 ++++++++++---------- spells.tex | 2 +- traits.tex | 20 ++++++++++---------- 6 files changed, 27 insertions(+), 27 deletions(-) diff --git a/combat.tex b/combat.tex index acbce205..da39037b 100644 --- a/combat.tex +++ b/combat.tex @@ -230,7 +230,7 @@ Each weapon has the following properties: \label{shields} are weapons. The wide size means a big `Attack' Bonus, which works great for not being hit. -The wide size does not help with Damage, but \pgls{pc} might still manage to smack a woodspy in the eye with the edge on a lucky roll. +The wide size does not help with Damage, but \pgls{pc} might still manage to smack \pgls{woodspy} in the eye with the edge on a lucky roll. Having a shield and a weapon lets character choose which one to use for each attack. @@ -358,9 +358,9 @@ So a ghast with chain armour (\gls{dr}~5) and their undead resistance (\gls{dr}~ Stacked armour can consist of different levels of \gls{covering}, meaning a roll could bypass one set of armour by rolling 3 over the creature's \gls{tn}, while another type of armour (with \pgls{covering} of 4) still applies. -Consider this convoluted example: a basilisk with its natural \gls{dr} of 4 dies, and then an over-curious \gls{seeker} raises it from the dead. +Consider this convoluted example: \pgls{basilisk} with its natural \gls{dr} of 4 dies, and then an over-curious \gls{seeker} raises it from the dead. The undead naturally have a \gls{dr} of 2, so this secondary source of damage would count for half, giving it a total \gls{dr} of 5. -If the \gls{seeker} fashioned plate armour to the basilisk, the total \gls{dr} would be\ldots +If the \gls{seeker} fashioned plate armour to the \gls{basilisk} the total \gls{dr} would be\ldots \begin{center} { diff --git a/config b/config index 99eda794..5a7aaffc 160000 --- a/config +++ b/config @@ -1 +1 @@ -Subproject commit 99eda7946f4603a389170fa5291c8b3e30bcc256 +Subproject commit 5a7aaffcd20806ee249b1bbe1438e559db22dc9e diff --git a/eyeline.tex b/eyeline.tex index bed754cf..ac6b3351 100644 --- a/eyeline.tex +++ b/eyeline.tex @@ -9,7 +9,7 @@ Yet, families still swell and shrink, like European peasants of old. With the abundance of food, many beasts of the forest grew to enormous sizes and appetites. Instead of plagues and famines, the population of \gls{fenestra} is ravaged by monsters. -Griffins swoop in from the sky, mouthdiggers burst from the ground, chittincrawlers drop from the canopies, basilisks shoot out from their dens, woodspies hide in plain sight, nowhere is truly safe. +Griffins swoop in from the sky, mouthdiggers burst from the ground, \glspl{crawler} drop from the canopies, \glspl{basilisk} shoot out from their dens, \glspl{woodspy} hide in plain sight, nowhere is truly safe. To immerse yourself in this world, you must forget about our gentle Mother Nature. \Gls{fenestra} eats its young. @@ -24,7 +24,7 @@ Archers defend from inside the \gls{village} walls, while the \gls{guard} must r As the most downtrodden, poor, criminal, stupid, the \gls{guard} act as a first line of defence, a human shield. They are tasked with maintaining the forest perimeter with fire, and slaying any beast that crosses the treeline. -But most importantly, the \gls{guard} must venture into wild, and mine it for essential resources -- mushrooms and herbs, auroch meat, basilisk hide, griffin's feathers, and so much more. +But most importantly, the \gls{guard} must venture into wild, and mine it for essential resources -- mushrooms and herbs, auroch meat, \gls{basilisk} hide, griffin's feathers, and so much more. \begin{exampletext} A poor boy, taking odd jobs to get by, is scrubbing chamber pots. diff --git a/play.tex b/play.tex index 8e1dd8a8..a7eae91b 100644 --- a/play.tex +++ b/play.tex @@ -307,11 +307,11 @@ This never entirely succeeds. \item[Player 2:] I can't make the roll, so what happens to me? \item[\gls{gm}:] - A bleach-white tentacle grabs you by the neck, another around your left leg, then the great woodspy rises. + A bleach-white tentacle grabs you by the neck, another around your left leg, then the great \gls{woodspy} rises. \item[Player 3:] The what? \item[\gls{gm}:] - ``Woodspy'' -- a great land-octopus, with a load of tentacles, able to camouflage. + ``\Gls{woodspy}'' -- a great land-octopus, with a load of tentacles, able to camouflage. It grabs her and starts to slither away, yanking its way through the trees while holding Grogfen tight above its head. \item[Player 3:] What do we do? @@ -338,7 +338,7 @@ This never entirely succeeds. \begin{description} \item[Player 1:] Wait, Earth magic covers snow, doesn't it? - Can I make the snow solid around the woodspy's tentacles to stop it getting away? + Can I make the snow solid around the \gls{woodspy}'s tentacles to stop it getting away? \item[\gls{gm}:] Yes -- it's still \tn[11], but you can roll your \roll{Charisma}{Earth} to cast. \item[Player 1:] @@ -346,7 +346,7 @@ This never entirely succeeds. \item[\gls{gm}:] What does he say? \item[Player 1:] - `Solid frost, make a woodspy tomb'? + `Solid frost, make \pgls{woodspy} tomb'? \item[\gls{gm}:] Well the snow responds, freezing solid, and holding a couple of tentacles tight. @@ -382,7 +382,7 @@ This never entirely succeeds. \Glsentrylong{tn} what? This is hopeless\ldots \item[\gls{gm}:] - Yes, but then again, you and the woodspy both spend \pgls{ap} when you struggle. + Yes, but then again, you and the \gls{woodspy} both spend \pgls{ap} when you struggle. \item[Player 2:] Okay, I spend every \glspl{ap} I have. \dicef{3}\dicef{2} @@ -412,7 +412,7 @@ This never entirely succeeds. Not with a bear-trap I'm afraid. Remove \pgls{hp}. - However, since the woodspy couldn't move, you're standing in front of it, with one leg bleeding from the frozen, iron jaws. + However, since the \gls{woodspy} couldn't move, you're standing in front of it, with one leg bleeding from the frozen, iron jaws. \end{description} }{ \Glsentryfullpl{fp} measure a character's distance from death and (in some sense) their courage. @@ -425,12 +425,12 @@ This never entirely succeeds. \sideBySide{ \begin{description} \item[Player 3:] - I'll stab the woodspy. + I'll stab the \gls{woodspy}. \item[\gls{gm}:] Okay -- spend \pgls{ap} to take out your sword. \item[Player 3:] Spent. - I'll stab the woodspy! + I'll stab the \gls{woodspy}! \item[Player 2:] \dicef{11} I'm free, but out of \glspl{ap}. @@ -439,7 +439,7 @@ This never entirely succeeds. \item[\gls{gm}:] Sure, and it's at \tn[10] this time. \item[Player 3:] - Can I not stab the woodspy?! + Can I not stab the \gls{woodspy}?! \item[\gls{gm}:] Snow freezes around its every grounded tentacle, while Grogfen pulls away. Roll \roll{Dexterity}{Melee} at \tn[7]. @@ -454,7 +454,7 @@ This never entirely succeeds. The shortsword enters, and its snow-white skin splits, blue blood runs down the wound and the skin writhes, turning red, black, then mottled-brown. \end{description} }{ - The woodspy would usually flee at this point, but ice has trapped its lower tentacles, so the troupe will destroy it in a moment. + The \gls{woodspy} would usually flee at this point, but ice has trapped its lower tentacles, so the troupe will destroy it in a moment. Once it dies, Laiquon will pull its beak out, to create \pgls{talisman} for a Water spell, then the troupe can sell the rest of the body to the farmers in the \gls{village} for some copper and a couple of favours, such as a nice place to rest. The \gls{gm} hasn't introduced the real hooks yet -- the \gls{sq} \glspl{segment}. diff --git a/spells.tex b/spells.tex index 79f5446c..ef5d8bdc 100644 --- a/spells.tex +++ b/spells.tex @@ -520,7 +520,7 @@ As long as you have both of those at level 2 or above, you can cast the spell. {Detect the location of any corpse of a named species at \spellRange}% Description { Sniffing at the wind, the caster identifies any corpses from a particular species at \spellRange. - Possible types include `elves', `woodspies', or `bats'.} + Possible types include `elves', `\glspl{woodspy}', or `bats'.} \subsection{Force} diff --git a/traits.tex b/traits.tex index 5c68817e..a2f35054 100644 --- a/traits.tex +++ b/traits.tex @@ -234,7 +234,7 @@ This `study of study', can involve reading, mnemonics, and teaching. The \gls{jotter}'s purple veins throbbed, from his ears to his eyeballs. ``Third time. - First, yous wouldn't help \pgls{village}, second yous were too good to clean up \pgls{bothy}, and now you've come back from the \gls{edge} without a single basilisk egg. + First, yous wouldn't help \pgls{village}, second yous were too good to clean up \pgls{bothy}, and now you've come back from the \gls{edge} without a single \gls{basilisk} egg. Everyone's demoted. Yous are now considered `Fodder', and you can leave the swords for the new recruits. @@ -387,7 +387,7 @@ Exactly what the character can craft depends on their other Skills. \begin{exampletext} The little contingent of \glspl{guard} woke to find the \gls{village} mourning their fletcher. - A woodspy had unlocked his door with a clever tentacle, and entered his home. + \Pgls{woodspy} had unlocked his door with a clever tentacle, and entered his home. Nobody could loose an arrow at it, firstly because it had entered a house, and secondly because they had run out of arrows while defending their \gls{village}. ``Shame'', one said. @@ -400,7 +400,7 @@ Exactly what the character can craft depends on their other Skills. ``Nobody knows that we cleared the road out of here, so the traders won't come up here until we return down that road, and tell them they can come up here safely. If we don't return, they'll assume we died, because of the same thing that killed everyone else coming up here.'' - By the time they'd finished stabbing at everything in the house, they realized that the woodspy had long-since left, unnoticed, after eating the fletcher and his child. + By the time they'd finished stabbing at everything in the house, they realized that the \gls{woodspy} had long-since left, unnoticed, after eating the fletcher and his child. And with the morning entirely spent, they would have to return back along the lonely road quickly, if it wasn't too late already. Of course, that would leave the \gls{village} without any arrows, at night, which would mean that if anything approached, they would have to repel it with their weapons: two spears, a plough, and several flails. @@ -428,7 +428,7 @@ It combines every practice where one handles the wilderness to make it into a to \begin{exampletext} ``It was three years ago, just by the next \gls{village}, ten brigands came out of the snow, all carrying hunting bows. - We were wounded from the basilisk which we had fought just earlier that day, but we did not let our wounds show, and demanded that the brigands\ldots'' + We were wounded from the \gls{basilisk} which we had fought just earlier that day, but we did not let our wounds show, and demanded that the brigands\ldots'' ``During a snowstorm?'', one of the farmers asked. @@ -438,7 +438,7 @@ It combines every practice where one handles the wilderness to make it into a to ``Just after the blue moon, you said it was. Three days of snowstorm. - Nobody was going anywhere, certainly not these `brigands', and the basilisk you fought should have been hibernating.'' + Nobody was going anywhere, certainly not these `brigands', and the \gls{basilisk} you fought should have been hibernating.'' ``Well'', the young \gls{guard} said with less gusto. ``Maybe it had trouble sleeping\ldots''. @@ -731,9 +731,9 @@ While sneaking, players can say anything about what their character does, but an ``I hope she lies down with \gls{sable} until her fingers turn black and rot away.'' ``Not all bad though'', she mused. - ``The frost brings some safety, since the basilisks and chitincrawlers hibernate. - I hear the basilisks go underground. - What do you think happens to the chitincrawlers, Sootfilch?'' + ``The frost brings some safety, since the \glspl{basilisk} and \glspl{crawler} hibernate. + I hear the \glspl{basilisk} go underground. + What do you think happens to the \glspl{crawler}, Sootfilch?'' ``Is that one there?'' @@ -910,7 +910,7 @@ A wyldcrafter can navigate, forage, and hunt. They said this while shivering, and huddling next to the little fire-pit. Dug into the ground, it didn't give off much light, but the rain-sodden branches hissed and cracked like a whip. Then more crackles came from the edge of the clearing. - A chitincrawler announced itself, unashamed, walking as casually as a horse coming for food. + \Pgls{crawler} announced itself, unashamed, walking as casually as a horse coming for food. ``Stand up. Stand-the-fuck-up'', she told her companions, while grabbing two bushy branches from the shelter, destroying it. @@ -921,7 +921,7 @@ A wyldcrafter can navigate, forage, and hunt. On more step, and eyes pulled back, then fled through the wet woods. - ``The thing to remember about chitincrawlers,'' + ``The thing to remember about \glspl{crawler},'' Mildrain informed her companions, ``is that they're stupid''. -- GitLab