From 615336cf8ef71c5398e1596f1f18b59be3ba15ac Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Mon, 22 Jul 2024 19:38:27 +0200 Subject: [PATCH] fix missing refs --- actions.tex | 2 +- combat.tex | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/actions.tex b/actions.tex index 1b15b11c..78c3c0fd 100644 --- a/actions.tex +++ b/actions.tex @@ -259,7 +259,7 @@ After that, every spare shortsword, quiver, and cheese-wheel increases the Penal \end{exampletext} All creatures have \pgls{weight} equal to their total \glspl{hp},% -\footnote{If \glspl{pc} try to use goblins as a throwing weapon, remember that improvised weapons receive penalties (\autopageref{impromptuRanged}) because goblins are actually not made for throwing.} +\footnote{If \glspl{pc} try to use goblins as a throwing weapon, remember that improvised weapons receive penalties because goblins are actually not made for throwing.} so if a gnomish companion receives a serious injury, the troupe may be able to lift them up once the danger has passed, and march them back to civilization from beyond the \gls{edge}. If a large human receives a serious injury, their companions may have a serious question on their hands. diff --git a/combat.tex b/combat.tex index 6d60a9b2..0969e051 100644 --- a/combat.tex +++ b/combat.tex @@ -177,7 +177,6 @@ Injury is paid in \glspl{fp} while they last, then Damage starts to take large c simply lets players spend \pgls{fp} instead of losing \pgls{hp}. \Glspl{pc} can store a number of \glspl{fp} equal to their total \glspl{xp}, divided by 10, plus their Charisma Bonus. $1D6$ return after \pgls{interval}.% -\footnote{See \autopageref{intervals} for \glspl{interval}.} \begin{center} $$\Glspl{fp} = \frac{Total~\glsfmtplural{xp}}{10} + Charisma$$ @@ -467,7 +466,7 @@ when used in combat, so they can inflict \subsection{Circumstances} These rules cover things that happen to characters. -You can refer back to them when necessary with the list in \autoref{combatAppendix}. +You can refer back to them when necessary with the list \vpageref{combatAppendix}. \makeAutoRule{blindness}{Blindness}{spend 1~\glsentrytext{ap} and make a \roll{Wits}{Vigilance} before any other action} \index{Melee!Blindness} -- GitLab