From 5e1eb70a0b7aa5ad8d43ea3971b16aa27c9dce1b Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Sun, 26 Apr 2020 18:28:32 +0200
Subject: [PATCH] input 'character' as \gls{pc} in cc.tex

---
 cc.tex | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/cc.tex b/cc.tex
index e36f744b..39a46286 100644
--- a/cc.tex
+++ b/cc.tex
@@ -4,9 +4,9 @@
 
 \noindent
 Characters are defined by Traits, and the two main types are Attributes and Skills.
-Attributes are innate Traits, deeply tied to who the character is.
+Attributes are innate Traits, deeply tied to who the \gls{pc} is.
 The Physical Attributes used here are \textit{Strength, Dexterity, and Speed}, and the Mental Attributes are \textit{Intelligence, Wits, and Charisma}.
-Skills, meanwhile, are things the character learns.
+Skills, meanwhile, are things the \gls{pc} learns.
 
 Typically, players take actions by rolling two six-sided dice (``$2D6$'') and adding a Trait and Skill to the result.  If you roll high enough, you succeed.
 Otherwise, you fail.
-- 
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