diff --git a/cc.tex b/cc.tex index e36f744b613d3aba31ef71549df9b37e5497f334..39a462866b48568c9a0678d5a36f9682b2853510 100644 --- a/cc.tex +++ b/cc.tex @@ -4,9 +4,9 @@ \noindent Characters are defined by Traits, and the two main types are Attributes and Skills. -Attributes are innate Traits, deeply tied to who the character is. +Attributes are innate Traits, deeply tied to who the \gls{pc} is. The Physical Attributes used here are \textit{Strength, Dexterity, and Speed}, and the Mental Attributes are \textit{Intelligence, Wits, and Charisma}. -Skills, meanwhile, are things the character learns. +Skills, meanwhile, are things the \gls{pc} learns. Typically, players take actions by rolling two six-sided dice (``$2D6$'') and adding a Trait and Skill to the result. If you roll high enough, you succeed. Otherwise, you fail.