diff --git a/cc.tex b/cc.tex
index e36f744b613d3aba31ef71549df9b37e5497f334..39a462866b48568c9a0678d5a36f9682b2853510 100644
--- a/cc.tex
+++ b/cc.tex
@@ -4,9 +4,9 @@
 
 \noindent
 Characters are defined by Traits, and the two main types are Attributes and Skills.
-Attributes are innate Traits, deeply tied to who the character is.
+Attributes are innate Traits, deeply tied to who the \gls{pc} is.
 The Physical Attributes used here are \textit{Strength, Dexterity, and Speed}, and the Mental Attributes are \textit{Intelligence, Wits, and Charisma}.
-Skills, meanwhile, are things the character learns.
+Skills, meanwhile, are things the \gls{pc} learns.
 
 Typically, players take actions by rolling two six-sided dice (``$2D6$'') and adding a Trait and Skill to the result.  If you roll high enough, you succeed.
 Otherwise, you fail.