From 5cb865c6ca7c15286ed8aa60c611da90bd2ac57f Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Sun, 11 Apr 2021 00:03:07 +0200
Subject: [PATCH] combine back to the wall and guardian

---
 knacks.tex | 9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)

diff --git a/knacks.tex b/knacks.tex
index f22b7182..7e03fe63 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -19,11 +19,6 @@ The player can declare that super-human effort is being thrown into an action, a
 
 Adrenaline surge can be used once each scene for each knack the character has, and no more than once a \gls{round}.
 
-\subsubsection{Back to the Wall}
-
-You are particularly difficult to flank. So long as you are not surrounded on all four sides you receive no penalty for being Flanked.
-See page \pageref{flank} for rules on flanking.
-
 \subsubsection{Berserker}
 
 You enter a bloodthirsty rage when in battle.
@@ -119,6 +114,10 @@ Guarding someone costs only 1 Initiative.
 Those being guarded must be close beside or behind them, as usual.
 When the character is defending themself they use their normal Evasion Bonus.
 
+You are also particularly difficult to flank.
+So long as you are not surrounded on all four sides you receive no penalty for being Flanked.
+See page \pageref{flank} for rules on flanking.
+
 \subsubsection{Last Stand}
 
 Any time the character loses \glspl{hp} they immediately gain +5 Initiative points plus one per Knack the character has.
-- 
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