From 5cb865c6ca7c15286ed8aa60c611da90bd2ac57f Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@tutamail.com> Date: Sun, 11 Apr 2021 00:03:07 +0200 Subject: [PATCH] combine back to the wall and guardian --- knacks.tex | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/knacks.tex b/knacks.tex index f22b7182..7e03fe63 100644 --- a/knacks.tex +++ b/knacks.tex @@ -19,11 +19,6 @@ The player can declare that super-human effort is being thrown into an action, a Adrenaline surge can be used once each scene for each knack the character has, and no more than once a \gls{round}. -\subsubsection{Back to the Wall} - -You are particularly difficult to flank. So long as you are not surrounded on all four sides you receive no penalty for being Flanked. -See page \pageref{flank} for rules on flanking. - \subsubsection{Berserker} You enter a bloodthirsty rage when in battle. @@ -119,6 +114,10 @@ Guarding someone costs only 1 Initiative. Those being guarded must be close beside or behind them, as usual. When the character is defending themself they use their normal Evasion Bonus. +You are also particularly difficult to flank. +So long as you are not surrounded on all four sides you receive no penalty for being Flanked. +See page \pageref{flank} for rules on flanking. + \subsubsection{Last Stand} Any time the character loses \glspl{hp} they immediately gain +5 Initiative points plus one per Knack the character has. -- GitLab